Discussioni
Oklahoma, USAIceAge7010 days ago

S Tier: Riki, Kenji

A Tier: Kunio, Misuzu, Shinji

B Tier: Sabu, Miyuki

Riki has the highest damage in the game in down forward super shot which if not caught or countered will hit multiple opponents. Dragon punch (forward down forward throw) special shot is great as a pursuit tool with homing capabilities. His ultra (forward back down forward throw when bar is full) is a great attack that you can side step by moving up or down in the back of your field.

Kenji has best lockdown and easy character KO potential with dragon punch super shot. Secondary down forward super shot also has as crazy hitbox that can dodge catching defender and nail passive defenders. His ultra cannot be dodged and must be caught.

Kunio is the main character and has an infinite with down forward special shot that can be recovered after a back dash and repeated. Dragon punch super shot is an overall powerful super that can KO after 2 shots. His ultra cannot be caught and must be dodged

Misuzu can 3 shot a defender with a combination of her down forward and dragon punch super shots but recovering the ball to continue a combo is very difficult. She can cause easy cross ups which lead to easy damage with his dragon punch super shot. Her ultra can be dodged by moving up or down at the last minute but it will nail your passive teammate

Shinji has one of the best super shots in his down forward super shot which is fully controllable when you release the super shot by pressing throw again. His dragon punch super shot is a great pursuit tool that can attack passive defenders but leaves him wide open if he does not knock the main defender down. His ultra can be dodged moving up and down at the last moment.

Sabu's down forward is an amazing pursuit tool that can hit opponents on the ground but sadly leaves no chance for a follow up due to the ball being left motionless after the super shot ends. His dragon punch super shot is a tricky tool great for hitting opponents at an awkward angle. His ultra can be dodged at the last minute by moving up or down but it will hit a passive teammate if they are still in.

Miyuki's down forward super shot, like Kenji's down forward, can dodge and hit the passive defenders if spaced correctly as well as comes in at an awkward angle. Her dragon punch super shot is a super slow hard hit but the start up allows for the opponent to easily recover. Her ultra can be dodged by moving up or down at the last moment and hugging the back.

Your teams come with a group of generic players with only one super shot (dragon punch throw) but you can recruit any of the characters above upon defeating them.

Key hint: When you are on the opponents' side of the field, your controls are locked except for back dash which you can catch in midair during a back dash (back back) or perform a counter attack (forward down forward pass button)

Oklahoma, USAIceAge704 years ago

Its based more on difficulty. Normal I still need to experiment with. But as far as easy runs go.

S Tier Riki, Kenji (Found some new tech with him) A Tier Kunio B Tier Misuzu, Sabu C Tier Miyuki, Shinji

Info su IceAge70
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