Commenti
Hickory5 months ago

Love the new route

discussione: Garry's Mod
Hickory6 months ago

It'd just be very convenient to have the Workshop link for the map being run listed in the rules for each level.

Lyren piace questo
discussione: Aperture Tag
Hickory7 months ago

The escape sequence is the one part of the mod I actually really enjoyed, so the fact that playing it is effectively just pointless time loss and is unviable in any category is very disappointing to me. Having an additional IL added for it with the skip button banned would be nice.

run: Portal
Hickory8 months ago

No fucking way. Absolutely incredible work. I never thought I'd see the day.

discussione: Portal Custom Maps
Hickory8 months ago

Are new maps being added, and if so may we request them? I have one map in particular I run regularly to practice bhops on that I'd like to see get a leaderboard.

Hickory8 months ago

Played another run tonight of the above suggestion, this one of Chamber 13 in 0 portals. Didn't have the time to grind down a better run, but I think the route speaks for itself in the interesting gameplay opportunities opened up by the category.

AlexTheBird piace questo
Hickory8 months ago

Least Portals Glitchless with Half-Life 2 Weapons

Rule differences from standard Least Portals Glitchless:

  • The following commands are allowed, and sv_cheats 1 is set so they can be used: "use", "givecurrentammo", "give"
  • The give command is only allowed for weapons and ammunition. If the leaderboard were added, a whitelist of all the weapon and ammo entities would be listed in its rules.

Some elaboration:

This category opens up new strategies primarily utilizing the Gravity Gun and explosives. The Gravity Gun alone enables numerous new routes, and frankly it's just very fun to delete turrets with a rocket launcher or gun down GLaDOS with an SMG. I opted for it to be Least Portals to encourage the use of Half-Life 2's arsenal in favor of simply doing conventional routes with the weapons in your back pocket and for the potential of shaving portals off using these new tools. My suggested ruleset disallows the HEV Suit, Batteries, and Medkits. I prefer to exclude the HEV Suit because sprinting with AD spam is faster than bhopping with it equipped, and I feel this is not only harder on the fingers but less skillful and visually impressive. I prefer to exclude Medkits primarily for uniformity but also because their only real purpose would be cheesing out certain sections like surviving indefinite fire from turrets or a long swim in goo.

I have already performed the following IL runs as proofs of concept. They aren't the flashiest, as my time for speedrunning is limited as of late and I haven't had the chance to bring their times down further. However, I think they present the potential new routes this run would offer quite well. They are linked below.

I would love to hear any thoughts on the concept. Critiques and suggestions for how to improve this potential category are welcome.

AlexTheBird piace questo
discussione: Half-Life: Source
Hickory9 months ago

I'm aware I may be a bit late to help, but if you go into settings there's an "Also autostart when..." option. You can just set it to autostart when starting a new game on the first map of the chapter you want to run.

Hickory9 months ago

Damn, very nicely done. Incredibly smooth through and through. A lot of this is above my current skill level, but I'm definitely taking note of getting onto the cabinet from the overturned desk. That's gotta be way more consistent than scrambling up the pile of props beside it.

Hickory9 months ago

Nice run. Might have to grind some more ILs on this level myself soon.

Lyren piace questo
Hickory9 months ago

Maybe it was fixed in v6.0 because it doesn't happen in my runs.

Hickory9 months ago

Still not sure how the turrets got knocked over in 05. Was it just physics jank in your favor when the map loaded or did you do something that caused that?

discussione: Portal Epic Edition
Hickory9 months ago

For our IL saves, are we allowed to start the map with one or more grenades, assuming it's a point in the game where we are able to obtain them prior?

Hickory9 months ago

It's faster to kill Barney by shooting him in the head over top of the filing cabinets before he sees you since the pistol has a hidden stealth headshot mechanic that one shots him. I didn't get it in my PB either, though.

Lyren piace questo
Hickory9 months ago

Wow, smooth.

Lyren piace questo
discussione: Portal Epic Edition
Hickory9 months ago

I tend to forget that I need a demo. If it is something I should worry about, maybe I'll put a sticky note on my second monitor or something.

discussione: TWHL Tower: Source
Hickory9 months ago

Yeah, I ended up joining the server for future questions. Apologies for the forum spam.

discussione: TWHL Tower: Source
Hickory9 months ago

I've been doing some IL runs and I've noticed that whenever I load into a map (be it with the map command or the new game menu) there's a second or two of time where I'm in the game and the timer is running but I can't move. Does anyone know why this is or how to fix it?

discussione: TWHL Tower: Source
Hickory9 months ago

I'd definitely run troll ending from time to time; not having to do floor 15 especially is great. If it were to be implemented, it'd be nice to have it as a dropdown toggle for which ending is achieved so you can run it in any main category.

Lyren piace questo
discussione: TWHL Tower: Source
Hickory9 months ago

I now have a glitchless IL run I'd like to submit as well and plan to do more in the future.

Lyren piace questo
Info su Hickory
Just someone with a hobby of running Source games and mods, mostly of the not very serious or contested variety.
Iscritto
2 years ago
Online
1 month ago
Runs
132
Giochi corso
TWHL Tower: Source
TWHL Tower: Source
Ultima corsa 7 months ago
46
Runs
Portal Epic Edition
Portal Epic Edition
Ultima corsa 7 months ago
34
Runs
Half-Life: Source
Half-Life: Source
Ultima corsa 6 months ago
12
Runs
Research and Development
Research and Development
Ultima corsa 6 months ago
11
Runs
Portal done Half-Life Source
Portal done Half-Life Source
Ultima corsa 6 months ago
9
Runs
Grey
Grey
Ultima corsa 7 months ago
8
Runs
Garry's Mod
Garry's Mod
Ultima corsa 5 months ago
3
Runs
Entropy : Zero
Entropy : Zero
Ultima corsa 5 months ago
3
Runs
Giochi seguiti
Half-Life 2
Half-Life 2
Ultima visita 6 months ago
1
visita
Aperture Tag
Aperture Tag
Ultima visita 7 months ago
1
visita
Half-Life: Opposing Force
Half-Life: Opposing Force
Ultima visita 6 months ago
1
visita
Half-Life: Decay
Half-Life: Decay
Ultima visita 6 months ago
1
visita
Half-Life: Source
Half-Life: Source
Ultima visita 4 months ago
5
visite
Grey
Grey
Ultima visita 7 months ago
1
visita
Entropy : Zero
Entropy : Zero
Ultima visita 6 months ago
1
visita
Too Many Crates!
Too Many Crates!
Ultima visita 6 months ago
1
visita
Giochi moderati
Portal done Half-Life Source
Portal done Half-Life Source
Ultima azione 1 month ago
9
azioni
Research and Development
Research and Development
Ultima azione 6 months ago
2
azioni