Premise: In order to complete the run, you need to get every style bonus currently in the game, as listed in the link below. (https://ultrakill.fandom.com/wiki/Style_Index#Style_Bonuses) An argument can be made against including the bonus "why are you even spawning enemies here", as it is not accessible without cheats. There could also be the rule of "No using the Cybergrind", as there are level-specific style bonuses, and this encourages more tactful gameplay. If this change was to be implemented however, the style bonus "ZAPPED" would not be included, as that is exclusive to the Cybergrind.
Rules:
You may start on any level Time Begins when you start any level Time Ends upon completing the level in which you obtained the final style bonus All variants of style bonuses (RICOSHOT, ULTRARICOSHOT, etc.) must be individually collected. The only exception is "MULTIKILL x(y)", as that has no limit, and it's only variation is the number of enemies you kill. In order for a style bonus to count towards completion, the level must be completed, whether it be by normal means or by secret exit.
What do you think?
In a few days, I'm heading down to Nerdfest, (not gonna say which one for privacy's sake) and there's a speedrunning event there. I know I'll be doing it there live, but if the hosts let me, I'll livestream it on my Twitch! I know I'm not the most qualified person to do it, but I'll do my best, knowing that I'll be representing this game, if not, Flash game speedrunning as a whole! Hope to get a PB there, I'm nowhere near WR skill lol :P Anyways, wish me luck everyone, and may RNGesus protect us.
EDIT: It was cancelled :(
Being that flash is down everywhere, the only way to play this game is either via finding a HTML5 port or smth, or using a flash emulator, such as Flashpoint.