Figured I'd post the last pb I got in All P Switches category since I'm on hiatus and won't be grinding this category for awhile
New CE proposal - All P Switches
Goal: Activate every P Switch in the game. You must activate the P Switch (or Switches) and then beat the level for it to count. Beat Bowser
Routing was a collaborative effort between myself, and brocis420. We both have runs completed officially. I made a Google Document to give some routing details. Here's a link to that, and a Pastebin that has all the levels with at least 1 P Switch in them. Pastebin list is courtesy of TompaRTA
https://docs.google.com/document/d/1aodHEwyWKPTJm7i87Kn0tcMyZdYjOx-NPpt0GNv2ViA/edit?usp=sharing
https://pastebin.com/EBAzXyNp Here's my newest PB that I got last night. Really solid time, and should be a good guide for how to do this run. I think this run can get down to 50:0x, or maybe even sub 50 with great execution/RNG. I hope you guys find this category idea interesting! This run was alot of fun to route and play.
Been a long time since I've messed with SE, but pretty sure 5-9 is impossible as small
As some or most people know, level 6-5 is technically beatable as Small Mario, with a P speed side clip into a pipe.
However since this is such a hard trick to do, it is excluded from 97%, and that's fine with me since imo it would be unreasonable to force players to get this side pipe clip in a run. Since the level can't be beaten in a "Developer Intended way" as small mario, I think 6-5 clip shouldn't be forced. It would kill the fun of the category as a whole.
I think Rule 2 in category rules needs to be re-written, since 6-5 can be beaten as small, in theory. My suggestion is something like "6-5 can be beaten as small mario, but due to not being able to beat the level in a Developer intended way as small mario, it is not required for this category"
Then I guess Rule 5 would have to be edited as well to include the term "Developer intended way"
Another thing we can do is add a 98% Small Mario category, to allow players to choose whether or not they want to do the small mario side pipe 6-5 clip in a run. One last thing - I think it would be a good idea to allow players to take a death if they accidentally power-up to Big Mario (Or if they maybe equip a P Wing or something). Forcing a death to allow the run to continue sounds fair to me, since you do take a decent time loss when you take a death in a run
Category: All Inventory Items
Goal: Obtain at least 1 of every possible item that you can collect in your inventory. Use the items at will. Defeat Bowser. I did this run with No Wrong Warp. Could allow 7-1 Wrong Warp and make it similar to All Forts, where Mods can note if Wrong Warp is used in World 7. Or keep it NWW. I will let the Mod team decide!
Run submission and most routing details in Highlight video's description -
Goal: Obtain at least 1 of every possible item that you can collect in your inventory. Use the items at will. Defeat Bowser. I did this run with No Wrong Warp. I would assume we allow Wrong Warp and make it similar to All Forts, where Mods can note if Wrong Warp is used in World 7.
Run submission and most routing details in Highlight video's description -
Might as well just do a speedrun of the game imo. No need to make the moderators do extra work. No one really wants to watch ILs in SMB3 I don't think.