You could make the same argument than for Java. Why have hardcore mode listed here when there is no difference to playing it on hard mode optimally? It's a way of going for speedruns knowing that if you die, that's the end of the run because you have a single life.
For MineCraft: Bedrock Edition, can we get a category added for running as if it were hardcore mode? The mode doesn't exist in the game, but that doesn't mean you can't do runs in hard mode and only use one life which is the same. Something like: Random Seed Glitchless Hardcore.
For MineCraft: Bedrock Edition, can we get a category added for running as if it were hardcore mode? The mode doesn't exist in the game, but that doesn't mean you can't do runs in hard mode and only use one life which is the same. Something like: Any% Glitchless Hardcore. Not sure if that includes random seed, which is what I want as well.