Commenti
Illinois, USAGTAce5 years ago

Is everyone forgetting that blubbler is the one that found this and made a forum post a few days ago? lol https://www.speedrun.com/smbce/thread/g0p7o

youtubeman06 e YourFreeChicken ti piace questo
Illinois, USAGTAce5 years ago

Sucks that that 8-4 was complete trash tho. Would have much rather preferred this run but of course I'm never lucky:

KilleDragon piace questo
discussione: Super Mario Bros.
Illinois, USAGTAce5 years ago

Ah shit, here we go again ...

The mod team has actually kept the queue at 0 for a long time until recently. August is quite a busy time for most people (I know for me I have to balance college, work, and still find time to stream) and if everyone is busy then it will take a while for the queue to start being lowered. Mods are always doing stuff in the background as well to make sure everything is in order. Retiming runs can be a long and tedious process (especially when the site doesn't cooperate). When the queue grows big, sometimes it can be intimidating to go through it, but we will get to everything eventually. Keep in mind this is not our job, and we sometimes need to focus on actual life for a while. Complaining about how long your run has been sitting in verification never gets anywhere and just gets everyone into a fight in the comments. Just be patient please, that's all we ask.

sweatypiranha, Gaster319 e 11 Altri ti piace questo
discussione: Super Mario Bros.
Illinois, USAGTAce6 years ago

Pretty sure it means that most of the time runs submitted break that rule specifically and the others break a different rule.

Tecate piace questo
Illinois, USAGTAce6 years ago

I know I said this in discord but I'll say it again here. Advantage/disadvantage doesn't matter. Time is time. In real time (which is what we time with) your run was slower because of the framerate, and so are all runs played as such. We can't control the speed of which the NESClassic runs. We can't change time itself.

discussione: Super Mario Bros.
Illinois, USAGTAce6 years ago

I mean 4:54 is already proven to be possible but it's very safe to say a human will never achieve such a time with current knowledge. The extra 4-2 framerule is just too hard for a human to pull off at all, let alone on a WR pace run. The extra 8-2 framerule also isn't gonna happen. I'd say without a doubt that a low 4:55 is the human limit and the WR will never get lower than that unless new strats are somehow found.

totol, Logan_Sacrey e 12 Altri ti piace questo
discussione: Super Mario Bros.
Illinois, USAGTAce6 years ago

To clarify, it was the general chat in the 2D Mario discord and what he said was directed at the discord mods, which are none of the SMB1 mods here on src. It's unknown why he deleted his src account, but what he said in the discord was unfortunately worth banning.

Novawolf, darG e 3 Altri ti piace questo
discussione: Super Mario Bros.
Illinois, USAGTAce6 years ago

First off these clips shown off were possible because he is playing on the PAL version of the game. Pretty sure they don't work on NTSC. Secondly, it is clearly a TAS. There was even L+R being used. However I don't think he was claiming this to be RTA.

kiraa96, Gaster319 e 4 Altri ti piace questo
discussione: Super Mario Bros.
Illinois, USAGTAce6 years ago

A recent update deleted all runs and forum posts that were made around april fools' day. The original forum post was pry deleted because of that update.

discussione: Super Mario Bros.
Illinois, USAGTAce6 years ago

find a new strat that allows a 4:54 to be humanly possible and u got yourself a deal

Gaster319 piace questo
discussione: Super Mario Bros.
Illinois, USAGTAce6 years ago

well the sum of best segments for all of the levels completed by a human is 4:55.213, but it is estimated that the wr might not be improved after a 4:55.6xx is achieved. this is obviously not final or anything but these are the "best possible times" we know as of right now. the tas wr is also a 4:54.023 but that uses strats/inputs that are impossible for a human to do.

grodney2000, Mars02, e TheGermanRunner ti piace questo
discussione: Super Mario Bros.
Illinois, USAGTAce6 years ago

"all the dead runs" = 1 run OpieOP

RoyLT piace questo
discussione: Super Mario Bros.
Illinois, USAGTAce6 years ago

i asked somewes for the ROM a while back and he sent it to me. i recommend just messaging him and asking for it.

discussione: Super Mario Bros.
Illinois, USAGTAce6 years ago

all the timesave is in 8-4. there were just plenty of frames to save

grodney2000 e xx_420_blazit_xx ti piace questo
discussione: Super Mario Bros.
Illinois, USAGTAce6 years ago

we could just use alt accounts if this just effects partners/affiliates

discussione: Super Mario Bros.
Illinois, USAGTAce6 years ago

Yeah this has been known about for quite some time. Also, if you enter one of the pipes before the warp zone is loaded and as you are going down the pipe scroll the screen so that the warp zone loads, the same result will happen but it will load the start-of-a-level cutscene before starting you at the beginning of the warp zone.

StickeredNolmy piace questo
discussione: Super Mario Bros.
Illinois, USAGTAce7 years ago

One thing I must ask is why do runs done on emulators that do not have tassing capabilities still need an input file? I understand how the rule would be helpful on runs done on emulators like FCEUX, but why must this rule also apply to emulators like nestopia? As long as the runner proves that they are playing on an emulator that doesn't have tassing capabilities, I don't see a reason why they should have to include an input file? If there is a reason, I would just like to know why.

jatloe piace questo
discussione: Super Mario Bros.
Illinois, USAGTAce7 years ago

I'm sorry but this new input file rule for emulators just seems dumb and unnecessary. First off, as far as i know, no one knows how to record an input file on nestopia, which many of us emulator people use. Second, the reason I even used nestopia was because as far as i knew it didn't have tassing capabilities. Since no one really knows how to record inputs on nestopia, this is basically saying nestopia runs are straight up banned now. Now nestopia users such as myself are wondering if this game is even worth running. I feel this rule is going to tear the community apart.

jatloe, Sophia_Coin e 8 Altri ti piace questo
Illinois, USAGTAce7 years ago

thank you i needed this. also welcome back :)

discussione: Super Mario Bros.
Illinois, USAGTAce7 years ago

doesn't lag frame occur depending on the score? is there a way to check if the score would have caused lag frame or not?

Info su GTAce
Iscritto
7 years ago
Online
today
Runs
769
Giochi corso
Nintendo World Championships: NES Edition
279
Runs
Super Mario Bros. Category Extensions
140
Runs
Super Mario Bros.
Super Mario Bros.
Ultima corsa 1 year ago
114
Runs
Super Mario Bros.: The Lost Levels
Super Mario Bros.: The Lost Levels
Ultima corsa 5 months ago
63
Runs
The Lost Levels Category Extensions
The Lost Levels Category Extensions
Ultima corsa 5 months ago
26
Runs
Super Mario 64
Super Mario 64
Ultima corsa 11 months ago
25
Runs
All Night Nippon Super Mario Bros.
All Night Nippon Super Mario Bros.
Ultima corsa 3 years ago
19
Runs
Mike Tyson's Punch-Out!!
Mike Tyson's Punch-Out!!
Ultima corsa 7 months ago
18
Runs
Giochi moderati
Super Mario Bros.: The Lost Levels
Super Mario Bros.: The Lost Levels
Ultima azione 1 year ago
37
azioni
The Lost Levels Category Extensions
The Lost Levels Category Extensions
Ultima azione 1 year ago
25
azioni
All Night Nippon Super Mario Bros.
All Night Nippon Super Mario Bros.
Ultima azione 2 years ago
20
azioni
Super Mario Bros. (Two Players Hack)
Super Mario Bros. (Two Players Hack)
Ultima azione 2 months ago
19
azioni
Toad's Adventure: Where's Mario?
Toad's Adventure: Where's Mario?
Ultima azione 3 years ago
11
azioni