oh. sorry...
for what its worth we all are in the CaL community (clampdowns been in since 2023 & ive since 2022), but i do know youre looking for the speedrun CaL community, not just CaL.
idk. im not gonna pretend like your words & reasons arent valid. they are. i just dont think anyone realized until you hit your breaking point. and for that im sorry.
sure it may be inconsistent
sure it may be device-dependent
sure it may give or take an indeterminant amount of time from speedruns
sure it may be patched out (even if LQS really hasnt been active with updates recently, theyve been working on making entire games instead)
however this is not anything new when it comes to glitched category speedruns
new bugs replace old bugs with each update, thats how this goes, and people can always go to a previous version
some tricks are only possible on certain devices (ie. Will You Snail level transition glitch)
some glitches are questionable on whether they help, but when thats the case people dont use it, they just use other glitches. where a "blue bug" category would fail, a "glitched" category thrives
some things are inconsistent, but speeedrunners can either gamble for the odds or disregard it. theres a reason why consistency is important in RTA settings
so why cant there be a glitched/NMG category split?
the split could be named as "NMG" (no major glitches) & "Glitched"
for number 3, i think i have a good answer. for a speedrun that has a number you need to minimize or maximize, you rank based off that category condition (in this case, min. kills) and have the time as a tiebreaker.
now of course i'm not a mod, but that is how it works in other games i'm aware of.