Commenti
discussione: Dragon Escape
United StatesFatMan9228 years ago

We've decided for removal (yes we decided that quickly)

tac23tac23 piace questo
discussione: Dragon Escape
United StatesFatMan9228 years ago

Alright someone in discord actually showed me. me and tiggz will still need to talk about removal or penalty but I'm thinking removal

discussione: Dragon Escape
United StatesFatMan9228 years ago

Can you demonstrate what the changes are? (I'll look myself if I don't get a response today). If the change is minimal I won't remove runs but if it's substantial we'll consider removal

discussione: Dragon Escape
United StatesFatMan9228 years ago

Why does it matter that you held sandstorm wr?

discussione: Dragon Escape
United StatesFatMan9228 years ago

I think when we see it be used with digger we'll have more sincere discussions but at this time I don't think it'll be an issue

discussione: Dragon Escape
United StatesFatMan9228 years ago

As a more serious response, we're not gonna ban stuff as a result of ping bias anymore

tac23tac23 piace questo
discussione: Dragon Escape
United StatesFatMan9228 years ago

Banning leaps is so 2016

tac23tac23 piace questo
discussione: Dragon Escape
United StatesFatMan9228 years ago

Didn't even know that was a thing tbh

discussione: Dragon Escape
United StatesFatMan9228 years ago

I guess (I don't see how that would be helpful for a 1 man category though)

discussione: Dragon Escape
United StatesFatMan9228 years ago

It's been dead for over a year you're not getting in xd

Bourkupine e tiggz16 ti piace questo
discussione: Portal 2
United StatesFatMan9228 years ago

It was only really added because Znernicus said "alright if you do 5 runs of this then I'll accept it" and that's what the creator did.

Even then, LSD% is still better. LSD% is a challenge, with its own mechanics and own considerations. Noclip% would just be fly to the end in almost all cases, which isn't interesting or challenging

discussione: Portal 2
United StatesFatMan9228 years ago

It's obvious that people have thought of noclip% before but no-one is going to make it an actual category because no matter what game you're playing having a noclip% is a massive meme. If you want to play it, play it, but it's not going to be an official category

PackSciences piace questo
discussione: Dragon Escape
United StatesFatMan9228 years ago

Problem with Dragon Escape - It's hosted on a server and therefore no matter what happens ping will always be an issue

tiggz16 e YoungBcz ti piace questo
discussione: Dragon Escape
United StatesFatMan9228 years ago

Literally the only reason I am ok with the beacon is because it's very obvious when you make it in the thing, because your view will go inside the beacon. Anything like slabs WILL be biased, and a bias that we can avoid is a bias that I do not want. Also, the only non-ping-biased rule we've implemented which ping rules would stop is "stop the timer when you reach the beacon".

I was thinking of in general implementing the rule which Craftain made up; use both timings and favor the one which occurs first. The only map which this ever occurs in Fungi Galore, so the only map which has even a chance of having the ping bias will be Fungi Galore. And again, even if ping bias is bad, slab bias is even worse in my book because it's a dumb bias that can easily be avoided.

One final idea to appease everyone is to do the same as above but instill a .2-.5 delay (it needs to be absolute and not case-by-case) if you finish before the beacon. Would that make you happy?

tiggz16 piace questo
discussione: Dragon Escape
United StatesFatMan9228 years ago

Like wtf is an accurate and reasonable thing to do if you have a run that ends before you make it to the end? Using a block as a reference point isn't accurate, penalties are also inaccurate and rejecting the run outright is not fair

tiggz16 piace questo
discussione: Dragon Escape
United StatesFatMan9228 years ago

We could allow for exclusively this map win effect timing as well as beacon timing to counteract this issue (and no for the same reasons we don't allow spawn lines we can't make a block the finish line unless you can find a beacon-like object you can go through to time xd)

discussione: Dragon Escape
United StatesFatMan9228 years ago

It takes a lot of time to switch those, plus I think the logistics of the categories make more sense this way.

My last switch was for the sense part, and the only reason I could do it iirc was a full leaderboard clear

discussione: Dragon Escape
United StatesFatMan9228 years ago

Yeah because comments like that really promote a nice community 👌

tac23tac23, Maximus e 3 Altri ti piace questo
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