Commenti
Ohio, USAEiim2 years ago

Hey, I went ahead and verified this run but in the future please don't obstruct the screen (as you did at the beginning of each boss fight) and we'd prefer if you kept the audio in as well, although that's not as important.

discussione: Rampage (NES)
Ohio, USAEiim3 years ago

I recently picked up a handheld arcade cabinet lookalike of Rampage. It appears to be very similar to the NES version, but with a few minor differences, including a different startup screen and the option to select Ralph. Anyone know anything about this? I can post some pictures somewhere if they'd be helpful.

discussione: Perry Widgets
Ohio, USAEiim4 years ago

Playing with Flashpoint is recommended for convenience, but you can also use the file download in Resources with the Flash projector from https://www.adobe.com/support/flashplayer/debug_downloads.html, or a still-functional game archive website with a Flash-enabled browser.

grnts8 piace questo
discussione: Agent P: Rebel Spy
Ohio, USAEiim4 years ago

@Gamex_64 yep, just put a link to a YT video and it will embed it, like the ones in my weapon glitch videos.

I'm not certain if infinite climbing with the electrostaff is that notable, but it is a little tricky, so feel free to upload a guide of it if you like.

discussione: The Site
Ohio, USAEiim4 years ago

Hello, I'm setting up https://www.speedrun.com/perry_widgets and was hoping the game type could be set as a webgame!

Seydie piace questo
discussione: Agent P: Rebel Spy
Ohio, USAEiim4 years ago

A guide was recently posted by Gamex_64 purporting to skip the "drain opener". I have probably played hundreds of hours of this game and have never seen any drain opener, and the post is too vague to figure out what it means from context clues. If Gamex is seeing this, please add a screencapture or video to your guide to make it clear what you're talking about.

Ohio, USAEiim5 years ago

BTW, there's a discord with some resources and discussion: https://discord.gg/yE8Ssv5. I just found out about the EZScape competition, so I'll be making sure to get as much stuff as I can on there so people can give it their best shot.

Ohio, USAEiim5 years ago

@Jordiotto: jocks suck when you're starting out, but get better with practice. Since we're usually using Drake during the run for his, well, running, spraying some fire extinguisher (once you get it in I think 2-1 or 2-2) right before they get you works magic. Sometimes they'll slip before they grab you, sometimes they grab you but then slip faster than you could otherwise escape.

Also, escaping is way harder and slower with a mouse on emulator than a stylus on console, so if you're emulating really don't feel bad about them seeming tough!

Ohio, USAEiim5 years ago

Joshakazam segments in any% seem more consistent when the person you're doing it to (judge/sabateur/guy with the outfit) is looking at you (the other way around doesn't seem to help). It works about 80-90% for me, but they still seem to reject it for no reason on occasion.

Bonus Joshakazam trick: in game (not from the minigame menu), you can move the stylus from the start to just in the orange area, lift the stylus, and tap in the end. As long as you hit the end area, it succeeds 100% of the time (as in he pulls the rabbit, the judge may still be dumb and not accept it.)

Ohio, USAEiim5 years ago

I've got a route mapped out slightly better than ChainSwordCS's that I'm currently working on, I'll post it soon if they don't post theirs. I'd have to adapt it somewhat before posting though since it's a little encoded, so it'll be a bit.

ChainSwordCS piace questo
discussione: Present Bounce
Ohio, USAEiim5 years ago

I was right about conveyor% - I have now confirmed that all levels are possible. See for strats.

discussione: Present Bounce
Ohio, USAEiim5 years ago

Game rules should be clarified: when exactly timing starts and ends.

Additionally, I propose that timing switch to millisecond precision (in edit game). I've had two runs about a half-second apart already.

discussione: Present Bounce
Ohio, USAEiim5 years ago

I may be wrong about conveyor% - not all levels are possible. Maybe something like min springs, though. Not sure. For one-item%, the only level I haven't be able to verify works is 10, so maybe min items and we have subcategories? (like https://www.speedrun.com/smoce#Any_Minimum_Captures)

discussione: Present Bounce
Ohio, USAEiim5 years ago

I believe all levels are possible conveyor% and one-item%. Could we add these as categories?

Ohio, USAEiim7 years ago

Build Battle now has its own lobby, but there is no level for it here.

discussione: Yellow
Ohio, USAEiim7 years ago

Thank you, I have not remembered to be get on the website for some time. I am glad to see the community grow.

Info su Eiim
Iscritto
7 years ago
Online
9 days ago
Runs
37
Giochi corso
Agent P: Rebel Spy
Agent P: Rebel Spy
Ultima corsa 20 days ago
12
Runs
Perry Widgets
Perry Widgets
Ultima corsa 4 years ago
11
Runs
Drake and Josh: Talent Showdown
Drake and Josh: Talent Showdown
Ultima corsa 5 years ago
4
Runs
Hypixel Server Parkour
Hypixel Server Parkour
Ultima corsa 2 years ago
2
Runs
Present Bounce
Present Bounce
Ultima corsa 5 years ago
2
Runs
Yellow
Yellow
Ultima corsa 7 years ago
2
Runs
Google Santa Tracker
Google Santa Tracker
Ultima corsa 4 years ago
2
Runs
Data Wing
Data Wing
Ultima corsa 7 years ago
1
Run
Giochi moderati
Yellow
Yellow
Ultima azione 1 year ago
36
azioni
Perry Widgets
Perry Widgets
Ultima azione 8 months ago
26
azioni
Agent P: Rebel Spy
Agent P: Rebel Spy
Ultima azione 19 days ago
15
azioni