The title is enough
Itemless% this will be a pain
if someone missed a glitch discovery they would be severly disadvantaged
I hope so too, rn the game is not built for newbies
Did you play the game before this, you seem awfully catious early on, even wasting time
Hi so I've been playing celeste for a while, but now it's crashing mid game, this didn't happen before, idk what it is so I though maybe some speedruns who know the game well could help
Error log:
Ver 1.4.0.0
10/12/2024 10:52:50 AM
System.OutOfMemoryException: Insufficient memory to continue the execution of the program.
at Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result)
at Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result)
at Microsoft.Xna.Framework.Graphics.GraphicsDevice.Present(tagRECT* pSource, tagRECT* pDest, HWND__* hOverride)
at Microsoft.Xna.Framework.GraphicsDeviceManager.Microsoft.Xna.Framework.IGraphicsDeviceManager.EndDraw()
at Microsoft.Xna.Framework.Game.EndDraw()
at Microsoft.Xna.Framework.Game.DrawFrame()
at Microsoft.Xna.Framework.Game.Tick()
at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
at Microsoft.Xna.Framework.GameHost.OnIdle()
at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at Microsoft.Xna.Framework.WindowsGameHost.Run()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Monocle.Engine.RunWithLogging()
thx
no-switch% this category you have to switch 0 times, could be fun for a little challenge, me and someone else have both done it
hey I'm wondering about any games that are beginner friendly games that don't need many complicated tricks, and aren't very optimized
oh ok
Dumb idea submit a demo 2 bux% and it might happen
I don't know what it is, but I think it's something with how many runs are submitted, just try it today... idk
balloon% cut the balloons off the clown's cart as fast as possible (note this run has rng items on)
That's easy... I discovered an out of bounds clip in bizville that acts as a hazard