Hello everyone! I hope you are having a good year so far.
Finally, I've found some time to update the Auto Splitter and I've made some small improvements:
- RefreshRate increased from 10 to 20.
- The timer shouldn't start when the game enters demo mode.
- Simplified the "Split On" option to make it more clear. Now there's only one checkbox (unchecked by default): -- Unchecked: The stage split will be done on the black screen after the score screen fades. -- Checked: The stage split will be done when the title "Stage X Clear" appear.
The link is the same: https://github.com/Devilquest/LiveSplit-AutoSplitters/tree/main/Streets%20of%20Rage%202
I've tested it and everything seems to be working as it should, but if you find any bugs or issues, please don't hesitate to contact me. Thank you!
Thanks! I'll try to solve this. I have no clue why there's a time difference, all use the same code to start and stop the timer. The only difference is the sub-splits. But i'll investigate it ;)
Hello, In my free time I made an Auto Splitter for the Wonder Boy III: Monster Lair SEGA Mega Drive/Genesis version.
It works with the following emulators:
- Kega Fusion v3.64
- SEGA Mega Drive/Genesis Classics
- SEGA Game Room
You can find it here: https://github.com/Devilquest/LiveSplit-AutoSplitters/tree/main/Wonder%20Boy%20III%20-%20Monster%20Lair
If you find some bugs or any issue please tell me, I’ll do my best to fix it.
Hope you find it useful.
I’ve updated the Auto Splitter. Now there are two new options:
- On Clear Title: The stage split will be done when the "Stage X Clear" title appear. (Like the stage 8 final split)
- On Stage Transition: The split will be done on the black screen after the score screen fades. (Default option) (If both options are checked the split will be done "On Clear Title".)
Again, I’ve tested and seems to work properly, but if you find some issues let me know.
The link is the same: https://github.com/Devilquest/LiveSplit-AutoSplitters/tree/main/Streets%20of%20Rage%202
Thanks all! The splits are done when some memory address changes its value. In this case the stage split is tracked by the address 0xFC42. It changes on the black screen after each stage score screen. That’s the easiest way I found to do the stage split. I think it can be done when the Stage Clear title appear, like in the final split. So, I’ll try to add an option where you can choose when the split is done.
Hi, I’ve made some Auto Splitters for various games. Mercs, Wonder Boy 3 and Streets of Rage 2. I do and maintain it in my free time. I’m not an expert programmer, but I’ve been testing for some weeks and it works well for me. Works on Kega Fusion v3.64 and Sega Game Room (Steam version). It has different options. One split for each stage, splits for each screen and elevator enemy waves. Hope you find it useful. If you find some bugs, pleas tell me, I’ll do my best to fix it. Here is the link: https://github.com/Devilquest/LiveSplit-AutoSplitters/tree/main/Streets%20of%20Rage%202
Thank you
Hello DarkLynx2130 and The_Retro_Challenger. Could you add Arcade platform for this game. Knights of the Round: https://www.speedrun.com/kotr Thank you!