Commenti
discussione: Grand Theft Auto V
New South Wales, AustraliaDarkViperAU7 years ago

The ifruit app saves time but not so much that new runners should worry about it. The ifruit app is not hard to use, it seems specifically designed to be easy to use. Most of the upgrades, at least the significant ones, are done when you are stationary and doing nothing else e.g prologue cutscene, friend request tv scene, water tower with trevor etc.

discussione: Grand Theft Auto V
New South Wales, AustraliaDarkViperAU7 years ago

"I should decide all the rules" - Toriks 2017 ¤Liked by Zachoholic¤

You are already using an FPS limiter to smooth out the FPS in a way that is not possible in the game. You are literally using an external tool to gain an advantage while complaining about using the exact same external tool to gain an advantage. It is literal hypocrisy.

When every person running on PC can do this, who is gaining an advantage over someone else? The console runs are already not competitive due to loading and FPS. If this matters we have a lot more rules to make to level the playing field.

I don't want people to have advantages over other people - Toriks 2017. We should never enforce an FPS limit to reduce hardware advantages - Also Toriks 2017. People who have the pre-order bonus should be allowed to use it, even if it gives them an advantage - Also Toriks 2017.

LOLMAN-0027 piace questo
discussione: Grand Theft Auto V
New South Wales, AustraliaDarkViperAU7 years ago

I want to do it because its faster. I don't want to do it because its tedious.

Lets just vote on it. I will leave this open for like a week and I won't do the strat until its decided. Type '1' to add to the rules 'If you use an FPS limiter, you are not allowed to alter it mid-run'. Type '2' to ban the strategy entirely (the wording will be worked out later). Type '3' to allow the strategy (adding nothing further to the rules.

If you have further suggestions write those as well.

discussione: Grand Theft Auto V
New South Wales, AustraliaDarkViperAU7 years ago
  • You can change your FPS naturally throughout the run.
  • You can open or modify programs to reduce your FPS (How could we stop you).
  • You can increase your FPS to gain an advantage over other runners.
  • We use FPS limiters to limit our FPS.
  • You can use this strategy as long as your FPS is naturally low enough.

It almost seems like the only thing people can't do is specifically what I use for this strategy. Its achievable without an FPS limiter. Are you saying no one can ever intentionally alter their fps mid run or just that no one can change their FPS limiter mid run? What difference does it make if you change its value for 2 minutes in a run?

Why not just ban the strat entirely? Why leave endless loopholes for it. Either allow the strat or ban it.

discussione: Grand Theft Auto V
New South Wales, AustraliaDarkViperAU7 years ago

Its FPS. On Scouting The Port, Dates was able to move both blue crates at the same time. Me and Toriks had limited success doing so. Turns out if you limit your fps it will move easily without any form of resistance. 10-15 makes it extremely easy.

Are we going to make a rule to prevent people limiting their fps? Personally I think this will cause issues and it seems unnecessary. There doesn't seem to be any barrier from people using RivaTuner mid run to limit their FPS if they believe it will help.

I will probably run tommorrow with this strat.

discussione: Grand Theft Auto V
New South Wales, AustraliaDarkViperAU7 years ago

If you know how such a thing can be accomplished after the first mission with no negative reprocussions that would be cool.

discussione: Grand Theft Auto V
New South Wales, AustraliaDarkViperAU7 years ago

Its not a few seconds though, especially comparing <60 fps and 144 fps. At least with the loadless timer we could hypothetically know how much time was lost/saved comparing systems, we can't with this though.

My issue was always the enforcing of it. With the other GTAs, to my knowledge, you are able to see the fps differences. The physics act very differently at times. GTA V...not so much.

Screw it I guess. I don't want to be the guy chasing everyone down telling them to change. These are the sorts of things that should have been established 3 years ago. My game is going to look so bad going back to 144hz -.- I will try tomorrow.

discussione: Grand Theft Auto V
New South Wales, AustraliaDarkViperAU7 years ago

Rejecting runs due to not having an FPS counter on screen would be...quite lame. How do other GTAs do it?

60 fps looks garbage compared to 100 fps imo. 100 fps at the lowest graphics is not hard to obtain these days.

discussione: Grand Theft Auto V
New South Wales, AustraliaDarkViperAU7 years ago

Hey everyone The issue of varying FPS and its effect on creating an unfair playing field has been touched on before but not discussed fully. Until recently, I was under the impression that a higher FPS just provided an advantage because it was a smoother experience and you hypothetically could 'see' more. This doesn't appear to be the case.

I am sure most of you are aware of curb boosting, going over bumps/curbs and receiving a small speedboost. It appears as though the amount of speedboost you get depends on your FPS. Broughy1322 discusses it here

Lets be clear, curb boosting is far more impactful in races compared to the speedruns. In races, you plan out the map to make perfect turns which maximise the curb boosting. In a speedrun, your primary goal is dodging traffic while maintaining speed which does not easily allow for you to catch a great amount of curbs. It would hypothetically take dozens upon dozens of curb boosts to make up for even a single crash. Worth the risk in a few minutes race but not in a 6 hour speedrun.

However, there are exceptions to this which is what has brought this to my attention. The Franklin/Lamar drive has no traffic for example. This lack of traffic has allows a runner to catch effectively every curb possible. Recently I increased my graphics, thus reducing my FPS, and have found myself losing a second or so in this drive. Over the course of the entire speedrun, especially 100%, one could quickly imagine that a person with 60fps would lose a decent amount of time even from curbs just hit in passing compared to 144 fps.

Should we implement an FPS cap? What should this cap be? According to Draconis (a knowledgeable viewer of mine), these effects are most pronounced over 100fps. Another important factor is how would we enforce such a cap. Videos are recorded in 60fps, we wouldn't notice if someone had a higher fps cap.

Please put your thoughts below.

discussione: Grand Theft Auto V
New South Wales, AustraliaDarkViperAU8 years ago

As long as you have splits to work with (both as a guide and to know how well you are doing), there is no reason you couldn't start the longer categories if you felt up to it. Most people do start with trevor% but try not to burn yourself out on the category :P.

If you need any tips or advice feel free to message me. There is a rough trevor% tutorial I made here aswell:

discussione: Grand Theft Auto V
New South Wales, AustraliaDarkViperAU8 years ago

I will change it to end of hole score message as you suggest. I will write in my notes to correct the times to correspond with this timing.

discussione: Grand Theft Auto V
New South Wales, AustraliaDarkViperAU8 years ago

Shouldn't be a problem then. I will change the rules and retime when I get the time.

So when the hole score fades off screen you want the time to end? The wording seems poor. You are sure ending the timer on the 'good game' is not sufficient?

discussione: Grand Theft Auto V
New South Wales, AustraliaDarkViperAU8 years ago

Just submit the videos of your completed runs StreakOfChaos. Submitting your splits as well would be beneficial but it wouldn't clear the run of possible alterations. Your run is unlikely to suffer a great deal of scrutiny unless the time is unrealistic. The timer/splits simply makes editing/splicing harder and make alterations easier to catch by making it more likely for irregularities to show. This is unlikely to become relevant for you.

discussione: Grand Theft Auto V
New South Wales, AustraliaDarkViperAU8 years ago

So you want the timing finish once the score for the hole is shown? As an eagle, birdie etc?

discussione: Grand Theft Auto V
New South Wales, AustraliaDarkViperAU8 years ago

A splits file can be altered after the fact to change your times. A video with a timer on screen is preferred. Honestly, we could probably make an exception as long as it is just for when you are starting out. If you get to get point where your times are less believable we would probably have to start requiring splits on screen.

Auto aim does not give you an advantage over other runners and, even if it did, PC players can use controllers.

discussione: The Site
New South Wales, AustraliaDarkViperAU8 years ago

I would appreciate if my name could be changed to DarkViperAU - Recently changed my name on twitch so I would like speedrun to be the same :) Thanks.

discussione: Grand Theft Auto V
New South Wales, AustraliaDarkViperAU8 years ago

Sorry I missed this, I will read again after stream and give my thoughts.

discussione: Grand Theft Auto V
New South Wales, AustraliaDarkViperAU8 years ago

I will add it then. I will also add it to all stunt jumps even if it will be far less relevant.

discussione: Grand Theft Auto V
New South Wales, AustraliaDarkViperAU8 years ago

This still has the problem of your not knowing how much money you will spend on any taxi drive. You would be gambling each time on whether your run was invalidated as you say.

I got distracted and forgot about this post. Vote Yes or no on the following addition to the rules

• Completing a Taxi fast travel with insufficient funds to pay for it is forbidden. This includes but is not limited to using fast travel with $0 or going below 500k in the case of the pre-order bonus.

Suggesting wording changes is fine but yes or no on the overall resolution is required.

TKM piace questo
discussione: Grand Theft Auto V
New South Wales, AustraliaDarkViperAU8 years ago

Zachoholic I will add more information to the original post to make it clear.

The ban on the pre-order bonus money is insufficient because:

  1. You can not know how much money each taxi drive will require so a person with the pre-order bonus will be gambling each time whether they go under 500k. A person without the pre-order bonus could just throw caution to the wind, gaining an advantage, as the worst thing that could happen is getting the cops.
  2. A person without the pre-order bonus can take a taxi at $0 and get the cops on them when they arrive due to lack of payment. A person with the pre-order bonus could not take a taxi at 500k as they would go below 500k and invalidate their run. The person without the pre-order bonus thus has an advantage.

We can't simply allow the 500k bonus to balance it out because then non-preorder bonus runners will be suffering cops for taxi drives at 0 and preorder bonus runners would not for taxis under 500k.

I am at the point where classic% should be the standard for all misc categories.

burhác piace questo
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