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NorwayDarkLink6 months ago

Thanks to community made repacked patches, you can now install and run the game on modern systems. The copy protection program StarForce is completely removed from this installation. However, if you want to be on the safe side, download the StarForce driver remover from the official website: https://www.star-force.com/support/sfdrvrem.zip Run the remover tool after you are done installing the game.

Download the TrackMania (2003) installer from archive.org: https://archive.org/download/TrackMania2003nOriginal-Liv-Bs/RIPS/TrackMania%202003%20(ENG%2C%20FR).zip

Backup in case of removal from archive.org: https://drive.google.com/drive/folders/19bQShNKM7kSTzo_fDDMbfjg6GFlHxYM9?usp=sharing

  1. Extract/Unzip the folder.

  2. Run "TrackMania Rus & Eng installer". The installer is in Russain, meaning the wizard will display nonsensical letters if you don't have language installed. The buttons you have to select will be highlighted.

  3. Select Yes.

  1. "Next".

  1. Set your installation path and select "Next".

  1. Select "English version" in the dropdown menu, then "Next".

  1. "Next".

  1. "Next".

  1. "Install".

  1. "Complete".

The installer will close and open the launcher:

The launcher can not be used to launch the game. But you will need to use the launcher in order to configure graphical settings, as well as music and sound volume.

To launch the game, go to your installation path (C:\Program Files (x86)\TrackMania) and select the TrackMania.exe file.

If you plan on installing more TrackMania games, while still keeping TM2003 installed and playable:

Rename the installation folder from "TrackMania" to "TrackMania2003". Meaning your installation path is now C:\Program Files (x86)\TrackMania2003. If you install TMPU or TMO without renaming this folder, the newer games will update and override TM2003, removing it from your computer.

NorwayDarkLink1 year ago

If you have TMUF, you can install and speedrun custom campaigns. The custom campaigns are found under the modifications tab of tmuf: https://www.speedrun.com/tmuf/games#unofficial=on

Installation guides are located in each sub-games forum: https://www.speedrun.com/tmnr/thread/tbitw

NorwayDarkLink1 year ago

Custom campaigns can be found under the modifications tab: https://www.speedrun.com/tmuf/games#unofficial=on

Installation guides are located in each sub-games forum: https://www.speedrun.com/tmnr/thread/tbitw

NorwayDarkLink1 year ago

Installation guide:

• Download the folder linked in resources: https://www.speedrun.com/tmnr/resources/vmdzb

• Unpack the .zip folder.

• Save the unpacked "TMN Remake" folder & .gbx file in Documents/TrackMania/Tracks/Campaigns.

The TMN Remake campaign will now be accessable from "Play Solo" below the Star Track campaign.

NorwayDarkLink1 year ago

If you have TrackMania United Forever, you can install Kackiest Kacky 2 as an in-game campaign in the "Play Solo" menu.

• Download the folder linked in resources: https://www.speedrun.com/kk2/resources/rj14b

• Unpack the .zip folder.

• Save the unpacked "Kackiest Kacky 2" folder & .gbx file in Documents/TrackMania/Tracks/Campaigns.

The Kackiest Kacky 2 campaign will now be accessible from "Play Solo" below the Star Track campaign.

If you have TrackMania Nations Forever, you can still play the tracks through "Browse Challenges". Download the trackpack from TMX and save the folder under Documents\TrackMania\Tracks\Challenges\Downloaded. TMX trackpack: https://tmnf.exchange/trackpackshow/8943799

NorwayDarkLink1 year ago

You can set up LiveSplit to automatically start the run and split for each finish, while the timer runs in real time as normal.

Download LiveSplit from the official website: https://livesplit.org/downloads/ Do not save or extract LiveSplit to a folder that require admin permission, like Program Files. Admin permission seems to stop LiveSplit from talking to it's servers, resulting in the auto splitter not activating. I recommend using the My Documents folder instead.

Right click the LiveSplit window and select Edit Splits. Type in Kackiest Kacky 1 as the game name, and then click on Activate

Make sure to set the comparison for the timer and splitter to "Real Time". This can either be done when editing the layout, or by right clicking the LiveSplit window -> Compare Against -> Real Time.

Simple split-files and a layout to use with the splitter can be downloaded here: https://www.speedrun.com/kk1/resources/j1t6p

NorwayDarkLink1 year ago

If you have TrackMania United Forever, you can install Kackiest Kacky 1 as an in-game campaign in the "Play Solo" menu.

• Download the folder linked in resources: https://www.speedrun.com/kk1/resources/7i3zo

• Unpack the .zip folder.

• Save the unpacked "Kackiest Kacky 1" folder & .gbx file in Documents/TrackMania/Tracks/Campaigns.

The Kackiest Kacky 1 campaign will now be accessible from "Play Solo" below the Star Track campaign.

If you have TrackMania Nations Forever, you can still play the tracks through "Browse Challenges". Download the trackpack from TMX and save the folder under Documents\TrackMania\Tracks\Challenges\Downloaded. TMX trackpack: https://tmnf.exchange/trackpackshow/8943783

NorwayDarkLink1 year ago

For individual level runs done on console, we accept video footage of replays that show the time on the results screen and then navigate over to "View Replay" to show the full run. There are some additions to the rule:

  • The time shown on the score screen is the real time of the run, and the time we will accept on the leaderboard. Due to an inaccurate replay function, all replays will slightly desynchronize and vary from the live run. The slight desync might lead to a missed checkpoint or finish line in the replay. As long as we can see the score screen first, and then the full run is visible in the replay, we will accept replays that fail to trigger a checkpoint or the finish line.

  • We will not accept times from replays that are faster than the time on the score screen. We will not accept replays that hit checkpoint and finish line triggers that were missed in the live run.

  • Replays that freeze and fail to show the full run will not be accepted. When playing back a replay, the game will eventually run out of memory and freeze the replay. The amount of time it takes to run out of memory is based on the amount of inputs in a run, and this time will therefore vary from track to track. Most replays will freeze around 50-60 seconds, and it might happen sooner depending on the track.

Tracks that are certain to freeze during the replay and must be recorded live:

  • Stadium D4
  • Stadium E1
  • Stadium F3
  • Island D5
  • Island F3
  • Snow E1
  • Snow F3
  • Coast D1
  • Coast F2

Tracks that are very likely to freeze for beginner players and runs not using shortcuts or world record strategies. Live recording is recommended:

  • Stadium F5
  • Island E1
  • Island F5
  • Snow C1
  • Snow D5
  • Coast E1
  • Coast F3

Tracks that might freeze for beginner players:

  • Stadium F2
  • Island F2
  • Snow C3
  • Snow C4
  • Snow D4
  • Coast C4
  • Coast F4

From our testing, the replay froze somewhere between 48-59 seconds. The time seems to vary by that much between different tracks and environments, while the freeze timing behaves more consistent on the same track. For example, Island E1 usually stops the replay around 58-59 seconds, while Snow F3 stops around 48-49 seconds.

Explanation for each track:

  • Stadium D4: WR is ~1m12s. More than +20s on freeze timing. No short-cut found yet.

  • Stadium E1: WR is ~54s. Few seconds behind freeze timing. TAS short-cut unlikely to be done by a human.

  • Stadium F3: A perfect run with the shortcut might beat the freeze timing. Without the shortcut it's impossible.

  • Island D5: The WR is +15s on freeze timing.

  • Island F3: The WR is +20s on freeze timing.

  • Snow E1: The WR is just behind the freeze timing at around ~56s. No shortcut found yet.

  • Snow F3: Replay can freeze at the 50s mark. The WR is 4s behind. No shortcut found yet.

  • Coast D1: The WR just barely finishes in time. Impossible for players below top-level.

  • Coast F2: WR is ~20s behind the freeze timing. Shortcuts are very unlikely here.

  • Stadium F5: WR is ~48s and finishes less than a second before freeze timing. Extremely difficult.

  • Island E1: Had freezes between 55s - 58s. A clean run on the leaderboard is ~52s. There is space, just not much. Very difficult for beginners.

  • Island F5: A clean run is around ~44s. There are two difficult jumps (might need respawns) and tight corners. Very difficult for beginners.

  • Snow C1: WR is around ~42s. Simple multi-lap challenge. Gold medal is in the range of the freeze timing.

  • Snow D5: A clean run is around ~40s. The sharp steering of the car makes this narrow and speedy track hard to get through without falling off.

  • Coast E1: Replay freezes around 54s. Possible for beginners but there is not much room for crashing.

  • Coast F3: WR is a 40s55ms. There are difficult ramps and very narrow sections for 2 laps to manage.

  • Stadium F2: WR is 40s49ms. Very optimized track. Replay can freeze around the 52s mark.

  • Island F2: A clean run of 35s50ms is on the leaderboard. Very doable for beginners if they practise the track a bit.

  • Snow C3: WR is around ~39s. Very speedy. If you don't fly out you should be good. Replay freezes around ~52s.

  • Snow C4: A clean run without the shortcut is around ~38s. The transition to the wall can be annoying. Not too bad.

  • Snow D4: WR without the shortcut is around ~42s. Replay freezes at the 50s mark. The track can be crashy towards the end.

  • Coast C4: Easy multi-lap track. A clean run is around ~44s. You got about 10s of space to work with.

  • Coast F4: WR is roughly 15s faster than the freeze timing. There are obstacles and low frame rate here and there.

Tmshock e Bert_wert ti piace questo
NorwayDarkLink1 year ago

For individual level runs done on console, we accept video footage of replays that show the time on the results screen and then navigate over to "View Replay" to show the full run. There are some additions to the rule:

  • The time shown on the score screen is the real time of the run, and the time we will accept on the leaderboard. Due to an inaccurate replay function, all replays will slightly desynchronize and vary from the live run. The slight desync might lead to a missed checkpoint or finish line in the replay. As long as we can see the score screen first, and then the full run is visible in the replay, we will accept replays that fail to trigger a checkpoint or the finish line.

  • We will not accept times from replays that are faster than the time on the score screen. We will not accept replays that hit checkpoint and finish line triggers that were missed in the live run.

  • Replays that freeze and fail to show the full run will not be accepted. When playing back a replay, the game will eventually run out of memory and freeze the replay. The amount of time it takes to run out of memory is based on the amount of inputs in a run, and this time will therefore vary from track to track. Most replays will freeze around the 2:00-2:10 minute mark, and it might happen sooner depending on the track.

Tracks that are certain to freeze during the replay and must be recorded live:

  • Rally E5

Tracks that are very likely to freeze for beginner players and runs not using shortcuts or world record strategies. Live recording is recommended:

  • Rally E4

Tracks that might freeze for beginner players:

  • Stadium C1
  • Stadium E5
  • Desert E5
  • Rally D1
  • Rally D4

From our testing, the TrackMania DS replay froze somewhere between 1:57-2:08. The time seems to vary by that much between different tracks and environments, while the freeze timing behaves more consistent on the same track. For example, Rally E5 usually stops at 2:06-2:08, while another track might freeze 10 seconds earlier.

Explanation for each track:

  • Stadium C1: The replay can freeze at least as early as 1:57. That is +30s of the current No-Cut WR.
  • Stadium E5: WR is 1:21 without a shortcut. You need to be within 35s of WR. It's a difficult and buggy track.
  • Desert E5: WR is 1:20 without a shortcut. You need to be within 35s of WR. It's a track where beginners might need to use respawns.
  • Rally D1: A clean run currently on the leaderboard is at 1:44. You need to be less than 15s behind.
  • Rally D4: A clean run currently on the leaderboard is at 1:33. The track is predestined for respawns. You need to be less than 25s behind.
  • Rally E4: WR is 1:42 with two small shortcuts that save 15s in total. A clean no-cut run would be around the same time as the replay can freeze in the worst case.
  • Rally E5: Currently impossible with the normal route. The replay usually freezes at 2:06-2:08 on this track. A shortcut reroute might make it possible in the future.
NorwayDarkLink1 year ago

TrackMania² Lagoon is now timed with in-game time. The auto splitter script by Malakat is activated inside LiveSplit and will automatically start and split the timer. Download LiveSplit from the official website: https://livesplit.org/downloads/

Split-files and layouts to use with the splitter can be downloaded here: https://drive.google.com/open?id=1Yg2d4YEI0ZG5XQ3XABA9JWPawopB3TuE

Make sure to set the comparison for the timer and splitter to "Game Time". This can either be done when editing the layout, or by right clicking the livesplit window -> Compare Against -> Game Time.

I would highly suggest setting the accuracy of the split times to hundredths. Adding a new column or changing an existing column to "Segment Time" is also highly suggested, as this will display your time for each track.

After each completed speedrun, a log file with your total in-game time is saved inside your Livesplit folder: LiveSplit\TrackmaniaTimes\TrackMania² Lagoon Copy the text from this file and paste it your submission in the description box of your submission. Use pastebin.com if your log file has too many characters for the description box.

NorwayDarkLink1 year ago

TrackMania² Valley is now timed with in-game time. The auto splitter script by Malakat is activated inside LiveSplit and will automatically start and split the timer. Download LiveSplit from the official website: https://livesplit.org/downloads/

Split-files and layouts to use with the splitter can be downloaded here: https://drive.google.com/open?id=1Yg2d4YEI0ZG5XQ3XABA9JWPawopB3TuE

Make sure to set the comparison for the timer and splitter to "Game Time". This can either be done when editing the layout, or by right clicking the livesplit window -> Compare Against -> Game Time.

I would highly suggest setting the accuracy of the split times to hundredths. Adding a new column or changing an existing column to "Segment Time" is also highly suggested, as this will display your time for each track.

After each completed speedrun, a log file with your total in-game time is saved inside your Livesplit folder: LiveSplit\TrackmaniaTimes\TrackMania² Valley Copy the text from this file and paste it your submission in the description box of your submission. Use pastebin.com if your log file has too many characters for the description box.

NorwayDarkLink1 year ago

TrackMania² Canyon is now timed with in-game time. The auto splitter script by Malakat is activated inside LiveSplit and will automatically start and split the timer. Download LiveSplit from the official website: https://livesplit.org/downloads/

Split-files and layouts to use with the splitter can be downloaded here: https://drive.google.com/open?id=1Yg2d4YEI0ZG5XQ3XABA9JWPawopB3TuE

Make sure to set the comparison for the timer and splitter to "Game Time". This can either be done when editing the layout, or by right clicking the livesplit window -> Compare Against -> Game Time.

I would highly suggest setting the accuracy of the split times to hundredths. Adding a new column or changing an existing column to "Segment Time" is also highly suggested, as this will display your time for each track.

After each completed speedrun, a log file with your total in-game time is saved inside your Livesplit folder: LiveSplit\TrackmaniaTimes\TrackMania² Canyon Copy the text from this file and paste it your submission in the description box of your submission. Use pastebin.com if your log file has too many characters for the description box.

NorwayDarkLink1 year ago

TrackMania² Stadium is now timed with in-game time. The auto splitter script by Malakat is activated inside LiveSplit and will automatically start and split the timer. Download LiveSplit from the official website: https://livesplit.org/downloads/

Split-files and layouts to use with the splitter can be downloaded here: https://drive.google.com/open?id=1Yg2d4YEI0ZG5XQ3XABA9JWPawopB3TuE

Make sure to set the comparison for the timer and splitter to "Game Time". This can either be done when editing the layout, or by right clicking the livesplit window -> Compare Against -> Game Time.

I would highly suggest setting the accuracy of the split times to hundredths. Adding a new column or changing an existing column to "Segment Time" is also highly suggested, as this will display your time for each track.

After each completed speedrun, a log file with your total in-game time is saved inside your Livesplit folder: LiveSplit\TrackmaniaTimes\TrackMania² Stadium Copy the text from this file and paste it your submission in the description box of your submission. Use pastebin.com if your log file has too many characters for the description box.

NorwayDarkLink2 years ago

Thanks to community made patches TrackMania United (2006) can now be installed and run without the CD on Windows 7 & 10. Download all the installers and patches from this google folder: https://drive.google.com/drive/folders/1W3dMLV3gw_edM5zb00H_oVcnK7xmy6dR?usp=sharing

Be aware that a TrackMania United Forever installation might use a folder of the same name, “Trackmania United”. Make sure to keep your TMUF and TMU 2006 installations apart.

To install the game, simply run the patches in order: 1.0 => 2.0 => 3.0

For patch 3.0 you need to unzip the folder and copy all files into your TMU directory. Overwrite any duplicate files.

Afterwards, make sure to run the "runme.exe" instead of the standard "TmUnited.exe". This is only required once, but you can continue to use it at any time to launch the game.

You will be asked to provide a game key. Any TMUF Key will work here.

In case you have graphical issues after launching the game, follow this guide: https://steamcommunity.com/sharedfiles/filedetails/?id=2505427657 The guide was originally made for TMUF but works in the same way for TMU 2006.

NorwayDarkLink2 years ago

Edit: This guide also fixes white screen issues for TrackMania United (2006).

This tutorial was originally made for TMUF, but it's been tested and confirmed to work for TMU as well.

Ultimate Fix for wrong VRAM detection (A.K.A Blurry textures): https://steamcommunity.com/sharedfiles/filedetails/?id=2505427657

NorwayDarkLink2 years ago

The community is mainly centered around hunting individual levels on the obstacle title pack: https://maniaplanet.com/index.php/titles/obstacle@smokegun

The community can be found on discord: https://discordapp.com/invite/xZXBUed

Individual level leaderboards are tracked here: https://obstacle.titlepack.io/

Shootmania Obstacle explained in less than a minute:

NorwayDarkLink2 years ago

This splitter does not work with PS4 or Xbox

Thanks to the work of Voyager006 & donadigo, we now have an auto splitter that tracks the in-game time. The splitter will start automatically when you begin the first track. It splits each time you finish a track. The auto splitter can be activated in LiveSplit. Download LiveSplit from the official website: https://livesplit.org/downloads/

Sample split-files and layouts can be downloaded here: https://drive.google.com/open?id=1Yg2d4YEI0ZG5XQ3XABA9JWPawopB3TuE

Make sure to set the comparison for the timer and splitter to "Game Time". This can either be done when editing the layout, or by right clicking the livesplit window -> Compare Against -> Game Time.

I would highly suggest setting the accuracy of the split times to hundredths. Adding a new column or changing an existing column to "Segment Time" is also highly suggested, as this will display your exact time for each track.

After each completed speedrun, a log file with your total in-game time is saved inside your Livesplit folder: LiveSplit\TrackmaniaTurboTimes Copy the text from this file and paste it your submission in the description box of your submission. Use pastebin.com if your log file has too many characters for the description box.

NorwayDarkLink2 years ago

Installation Procedure:

• Click the link to download the campaign; click "Download anyway" and it'll start automatically.

• Unpack the .rar file.

• Save the unpacked folder & .gbx file in Documents/TrackMania/Tracks/Campaigns.

• Launch TrackMania!

Maps are playable in Official Mode. In order to view the leaderboards, you will have to open TrackMania using TMUnlimiter.

Download Link: https://drive.google.com/uc?export=download&id=1veVaJe10m69KuEVY_CSgRYCnRXIM0oCz

NorwayDarkLink2 years ago

This video explains how to fix the error when trying to enter online mode on TrackMania Nations ESWC on Windows 10:

Info su DarkLink
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TrackMania Wii
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TrackMania United Forever
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TrackMania Turbo: Build to Race
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TMX Community Campaign
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TrackMania United
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