Thanks for the confirmation @AntoLne.
I agree that a time resolution of less than a second is probably pointless for RSG runs. I would like to be as exact as possible though as that demonstrates I have taken as much care in timing as I am possible.
I am not sure how @Geosquare 's IGT works as the source code is not supplied within the zip file. But if it is tick based then the time resolution is 1/20th of a second, right? And If I record at 30 fps, then the time resolution is 1/30th of a second.
I assume that when manual timing, the timer starts when the world first loads, or when the first frame of video showing the world appears.
The question is, on timer stop point, or when the End Poem is triggered. Is this considered to be the first black frame of video after the Ender Dragon death throes, or when the first frame of dirt screen appears? There is a 0.27 second difference between the two.
I have been erring on the side of caution by rounding down to the nearest second at the beginning, and rounding up to the nearest second at the end. I don't think the category I run in (any% glitchless, random seed, 1.9+, vanilla, hardcore, no F3) really requires less than 1 second time resolution, but I would like to be as exact as I can be.
I asked the question in the "Minecraft Speedrunning Questions Thread" and @KilleDragon believes it is the first black frame after the Ender Dragon death throes BUT KilleDragon is not certain.
Is there an official answer?
I have found the best way to counteract this is to have multiple Fletchers. Pre-1.16 I could just use one Fletching Table to create multiple Fletchers. But it seems the way to create multiple Fletchers 1.16+ is to have multiple Fletching Tables, because it seems more difficult to create additional Fletchers with just one work station.
Also with extreme luck in 1.16 - 1.16.1 (Java Edition) you could potentially collect all the Ender Pearls you need in the Nether. First luck required would be to barter (requires gold bars) with a Piglin and get 8 Ender Pearls, then barter with a Piglin and get another 8 Ender Pearls. In 1.16.1 the amount of Ender Pearls the Piglin will give at approx 4.73% chance and 4 - 8 Ender Pearls, in 1.16.2 it is being reduced to approx 2.18% chance and 2 - 4 Ender Pearls. (Official Minecraft Wiki)
I have been able to collect Ender Pearls in the Warped Forest (1.16+), but not in large enough numbers to eliminate trading with Villagers.
Hi Everyone.
I am a Hardcore Survival Minecraft Java Edition Player. I prefer to play vanilla with no F3, but I will use Creative and/or Normal Survival for design and testing before I attempt something major in a Hardcore world.
I am not a professionally competitive speedrunner, but it is my aim to get to The End as fast as possible for Shulker Boxes of course.
I am a normal humanoid, and a bit older than most so it should come as no surprise that my fastest time so far is just under 1 hour 30 minutes for version 1.16.1 which I recorded this morning. I am still processing the video and it has not been uploaded and submitted yet, but it will be soon.
So hello everyone, and good luck in your runs!
Edit: spelling, may-->my. speed runner-->speedrunner (Thx for the correction @Matse007)
First, my question!:
When does the 'End Poem' trigger officially start? Is it the first black frame after the Ender Dragon death throes, or is it the first frame of dirt being faded in? I ask because there is a .27 second difference between the two. I need to know when to stop the timer officially.
And to give back, I have some complete answers asked by both @börekObama and @Reimii:
Q. How do people trade instantly?
A. Great question, I puzzled over this having watched the same videos and figured it out on Java Edition. Basically I click the trade for sticks for emeralds, hold the shift key down, keep the cursor over the emerald and spam click the spacebar. Gimme all yer Emeraldz!
And a question asked by @WhiteLightning8117:
Q. How do you record/stream runs, my computer can't handle OBS?
A. I think it was @SpeedNintendo that recommended both using the default resolution (which I set to 1280x720, the minimum HD resolution YouTube uses) and setting the framerate to 30 fps). My machine is a handcrafted budget gaming machine which I spent under $400 on. As you might imagine, it is a minimal machine. In its current state, it can record high quality 1280x720 px (720p) at 30 fps (while playing at 60 fps). But I am using Debian Linux for my OS (i3wm as desktop) and playing Minecraft Java Edition. I too tried OBS but could not get consistent quality.
I shelved OBS and learned a lot about the process. Now I use ffmpeg to record the video, and jack_capture to separately record both the application audio and microphone streams.
Suffice it to say that a poor choice in hard drive (used 10 year old drive with slow write speed) is my limiting factor. To get great video quality and least impact on the CPU while playing and recording I am forced to generate large files which is why I use the hard drive and not my 128GB SSD (which I use for the OS exclusively). Once the bitrate of the video exceeds the write speed of the hard drive, quality of the video drops. This generates about a 56GB file for 1.5 hours (just recorded a successful run today which I am still processing).
I have a new hard drive on the way which theoretically should allow me to record and play at 1080p @ 60 fps. (spending USD $25 out of pocket with an additional USD $25 Amazon gift card).
Sorry for the long post. It is my initial post in these forums. Best of luck!