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AntarcticaCovertMuffin8 years ago

Hey guys I had to fix the leaderboards because the EXP event wasn't finished; as such the patch JUST went live and I have fixed the leaderboards by rejecting the runs that were completed during the EXP event.

Apologies for the inconvenience but I look forward to seeing the new submissions.

Good luck and have fun, -CovertMuffin

AntarcticaCovertMuffin8 years ago

I overall agree with what sigma/hetfield discussed, as well as some points other people brought up. I haven't completed substantial number of Ori runs myself or been in the community nearly as long as other members, but more elaboration if you are interested:

For me it's pretty clear that each 'tick/click' of the scroll wheel is an instant press and release (I've seen that said a lot); which I like for it being allowed. I've seen people bring up that it makes it easier to consistently achieve an insane level efficiency of speed/pacing of inputs. This exact action though can be simulated precisely by binding 1->9 (or other line of adjoining keys on the keyboard) to the same action/bind and sliding your finger along those keys. In both cases I'm using 1 finger, it feels awkward but still is pretty easy to get the same effect, and has the same benefits and applications to an in-game effect compared to the scroll wheel. An interesting example is in JKA there is a runner who has a sequence of keyboard presses in a line for some early game menu management (like 8 button presses simulating a sequence composed of 3 different keys); so he can just slide his finger across the keys instead of pounding out the exact sequence as fast as possible. There could be a point of difference that scroll wheel is in a more convenient location/fashion, but I don't see this as relevant to the ruling of legality.

Next, I'm not confident what-so-ever, but I think scroll wheel can be transposed to holding a key while it's spinning? Please halp if I'm wrong and correct me. I think some people have done this for double bashing (insert uncertainty in tone of voice)? If that is something that exists, I am not a huge fan of using software to change the functionality of the normal properties of spinning the scroll wheel or for keyboard press in that regard. This however just means that I wont use it; I mean for Double Bashing I just do it manually with 2 different keys/buttons (E and RMB). Regardless of how I feel, an input is still an input, and it doesn't bother me if people use scroll wheel or apply software to alter keyboard presses for that method. I liked Roose's discussion on software being okay to alter binds for both controller and keyboard.

Overall, I am fine with people applying scroll wheel in both those ways to their runs. I understand the arguments people have brought up, which most do have some merit to them; but maybe not in regards to the legality. My general feel is that the points that I've seen against scroll wheel being allowed end up revolving around controllers being at a fundamental disadvantage because they don't have a comparable component to the hardware; which means the game becomes harder to perform consistently in some senses. I don't think easier/harder is valid/relevant enough to make a ruling in this regard; but scripted/applied artificial delay is clear-cut to me why it's banned (ie "turbo" button). I also agree in terms of what people have said in regards to the community; to me, right now, it's a harder decision/sell to ban the use of scroll wheel than to continue to allow it.

RooseSR piace questo
AntarcticaCovertMuffin8 years ago

and yeah I guess craftables should be allowed for runs, so whatever I suppose we should make them legal for flashpoints as well

AntarcticaCovertMuffin8 years ago

hmmmm are the adrenals/stims acquireable without millions of credits or any number of cartel coins? The point is to make it reproduceable without extreme cost, so you wouldn't be punished for resetting.

AntarcticaCovertMuffin8 years ago

Really, there isn't a UI icon that appears from receiving the buff from someone else!! That's insane! Yeah that sounds like a good idea for verification then.

I'm really busy these next few days but I can probably set something up by the end of the week. I'll probably take the rest of the rules from flashpoint leaderboards (as well as modify them for group play etc.). Does that sound reasonable? Also, modify the stim/adrenal rule to include this other icon and then put another line for verifying that the user didn't cheat (just like in legacyless 1-10)

Super excited for you to get a group together to do this run!! Look forward to watching it!

AntarcticaCovertMuffin8 years ago

would the buff appear in the UI (like where the class buffs + stims also appear) or is it something that literally is hidden?

AntarcticaCovertMuffin8 years ago

Sure that sounds great what are you thinking for rules and such?

AntarcticaCovertMuffin8 years ago

Updated the 1-50 leaderboards to include subscriber status thanks for pointing that out!

AntarcticaCovertMuffin8 years ago

Oh woops just realized this was 1-50; so 1-50 is a solo category only. No outside help = no grouping, other use of peoples items, abilities, etc.

Also note that right now is a double exp event, so it's impossible to try for a time right now until mid april when it goes away. Sub status does affect exp rate so subs would be compared to other subscribers and preferred/f2p would have their times compared against preferred/f2p etc. So if you are subbed don't worry about it

AntarcticaCovertMuffin8 years ago

I can make a leaderboard for co-op flash points; sub status only gets you bonus exp really, so sub status does not really matter, Also, if you dont want to run a level 70 character that's up to you, but probably a good idea to run a level 70 character

AntarcticaCovertMuffin8 years ago

Posted a reply on the youtube video with questions/thoughts about setting up the leaderboard; let me know what you think; great run!!

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