Commenti
New York, USAConnor549910 months ago

I was wondering what took you so long to reject all my runs. Anyway I don't blame you for doing it. People always take my words too seriously when in reality I'm just acting out a scene from TV & Movies

Sconosciuto
New York, USAConnor549910 months ago

And you'll always do that for the rest of my life and for as long as I live.

Sconosciuto
New York, USAConnor549910 months ago

To all the people that are saying that I am Pro-nameless creator of Sonic World and that I am on nameless creator of Sonic World's side, that's absolutely not true. That guy threatened me to no end. He said he was on my side but it's all false. He wanted me dead. In fact almost the entire Sonic World community were completely abusive towards me, calling me names, etc.

Sconosciuto
New York, USAConnor549910 months ago

To all the people that are saying that I am Pro-Ozcrash and that I am on Ozcrash's side, that's absolutely not true. That guy threatened me to no end. He said he was on my side but it's all false. He wanted me dead.

discussione: Sonic the Hedgehog
New York, USAConnor54991 year ago

The only people that alienated me are the ones that flat out insulted me & told flat out fictional statements about certain songs by saying that no one cares (which is absolutely not even close to being true) & those people that want me dead in the first place. But I won't get into that. I will say this however, if the rule does get implemented in the future it'll be definitely something to look forward to when players do future runs for this game.

discussione: Sonic the Hedgehog
New York, USAConnor54991 year ago

Note: This thread is inspired by the RTA-TBC rule that's been recently implemented in Sonic 2.

As I've seen runs with pauses in the 1st Sonic the hedgehog game, I've been wondering if we (And by we everyone knows I obviously mean everyone besides the maker of this thread) should be expecting to see a similar rule of RTA-TB (Real Time Attack minus Time Bonus) implemented for this game in the future. If that's to be expected in the future then it would make sense considering Sonic 2 had the new rule implemented recently where Real Time Attack is subtracted from the Time Bonus & Continues.

discussione: Sonic Advance
New York, USAConnor54991 year ago

Yes it's ok to use the recording from your phone camera on here.

New York, USAConnor54991 year ago

Download flashpoint the game is included there.

VermontTheSeagull piace questo
discussione: Sonic R
New York, USAConnor54994 years ago

My apologies. I meant to ask for it to be added in the filters. Can you add it to the filters, please?

discussione: Sonic R
New York, USAConnor54994 years ago

Well Nimputs and JustMaTT, it would accomplish the changes of the cpu's movements in the runs and make a huge impact of either timesave or timeloss. Plus telling the difficulty that's being played is what Twitch streams and YouTube videos are for because whenever a run is reset, that save file is deleted and reset to start a new run and the difficulty is shown in that process.

discussione: Sonic R
New York, USAConnor54994 years ago

Can you add the difficulties that are in the game, as the categories, please?

New York, USAConnor54994 years ago

There needs to be a new category extension for Sonic Adventure (DX) and that new category extension is called "Characters where they aren't meant to be" because people can do speedruns for characters in levels they're not supposed to be in like Tails in Sonic's section of Casinopolis or Knuckles in Twinkle Park. Theultimategamer95 did a speedrun for Tails in Sonic's section of Casinopolis and I did a speedrun for Knuckles in Twinkle Park. Here are the videos of those examples: Please put a new category extension up for them.

discussione: Sonic World
New York, USAConnor54996 years ago
Questo commento è stato eliminato
New York, USAConnor54997 years ago

I did a run in Horizon Heights on the 1st demo version of Sonic ATS and I wanna know if this counts as the final version since the layout of the 1st act barely changed except the shield change all the way to the left(which I didn't use):

Sconosciuto
New York, USAConnor54997 years ago

Are locally streamed runs allowed?

discussione: Sonic Universe
New York, USAConnor54997 years ago

When does the timer start in the category Any% Hub World?

New York, USAConnor54997 years ago

Sonicspeedruner's Gamma run on Emerald Coast is for the Dreamcast and it was misplaced in the DX category

Info su Connor5499
Iscritto
10 years ago
Online
5 days ago
Runs
23
Giochi corso
Sonic Xs (2006 Version)
Sonic Xs (2006 Version)
Ultima corsa 1 year ago
7
Runs
Sonic World
Sonic World
Ultima corsa 2 years ago
4
Runs
The Fairly OddParents: Cyberspace Chase
4
Runs
The Batman: The CoppleBot Caper
The Batman: The CoppleBot Caper
Ultima corsa 2 years ago
3
Runs
The Fairly Oddparents: Power Surge
The Fairly Oddparents: Power Surge
Ultima corsa 2 years ago
2
Runs
Cocoa Pebbles Super Cocoa Man
Cocoa Pebbles Super Cocoa Man
Ultima corsa 1 year ago
2
Runs
Super Monkey Ball: Banana Blitz
Super Monkey Ball: Banana Blitz
Ultima corsa 6 years ago
1
Run
Sonic Universe
Sonic Universe
Ultima corsa 7 years ago
1
Run
Giochi seguiti
Sonic Generations
Sonic Generations (2024)
Ultima visita 2 months ago
4
visite
Ultimate Flash Sonic
Ultimate Flash Sonic
Ultima visita 7 months ago
6
visite
Sonic Free Riders (No Kinect)
Sonic Free Riders (No Kinect)
Ultima visita 1 year ago
3
visite
Sonic Origins
Sonic Origins
Ultima visita 6 months ago
4
visite
Sonic Advance 3
Sonic Advance 3
Ultima visita 8 months ago
1
visita
Sonic Free Riders
Sonic Free Riders
Ultima visita 1 year ago
1
visita
Sonic the Hedgehog 2
Sonic the Hedgehog 2
Ultima visita 3 months ago
16
visite
Sonic the Hedgehog 3
Sonic the Hedgehog 3
Ultima visita 1 year ago
2
visite
Giochi moderati
The Batman: The CoppleBot Caper
The Batman: The CoppleBot Caper
Ultima azione 1 year ago
6
azioni
Deal or No Deal (King.com)
Deal or No Deal (King.com)
Ultima azione 1 year ago
4
azioni
Cocoa Pebbles Super Cocoa Man
Cocoa Pebbles Super Cocoa Man
Ultima azione 1 year ago
2
azioni
Samurai Jack: Rave Slaves
Samurai Jack: Rave Slaves
Ultima azione 2 years ago
1
azione