Yes, you could employ the solo strategy and let the others sit back. But that doesn't change when you employ your solution. It instead just forces everyone to use the solo strat. If I want to see the solo strat, I'll watch a solo speedrun.
Letting the others sit back and do nothing is a severe underutilization of the resources you're given. The second player can make a VERY big difference. How big? Stick around, I'll post a demonstration of just how much of a difference that a second player can make in the very near future.
First. The importance of the distinction varies from each category, but I think that making it last kills a lot if not all of the benefit you get from multiple players in some categories (mostly non Mexico Bridge trainless runs with classes.)
Imho, that just makes the runs boring. The runs just become the solo strat with more points of failure.
Well, it's kind of hard to draw a definitive line of where 10 km is on Pony Express. Unlike train runs, you can't use the km readout to verify that the condition is met on a given frame. So the sign I think is an definitive marker that can be used to identify the frame you meet the end criteria.
It seems to be an intentional feature considering you have to angle it toward the sun
1 hour seems too forgiving for Any% considering it's more than 3x the time for 40 km and I was able to nab a sub-hour time on a trainless run.
Very sloppy run, but I think it at least demonstrates the viability of the vampire class for Pony Express. I'll try for a cleaner run in the near future.
I think they meant to say runs using horses over the train. Though Pony Express would probably be a better way to describe the category.
I'd say timing should start with whichever happens first: Movement or the forcefield drops.
Yeah, I think pony express runs are interesting. Definitely interesting enough to warrant a run category.