also as this game is new to speed running not many functional bugs are known so if you use any unknown ones can you elaborate on how they are done.
I've managed to do both the jumping out of the car and speeding up by going into first person and activating and deactivating slow motion but I've not been able to emulate not taking damage after being shot as you did at 1:21 (as shown by the red damage indicator) can you elaborate on how you did that or if its just a bug can you confirm that.
I don't know what games slow the timer during slow motion but for now slow motion will not affect the timer maybe if this speedrun becomes more popular or how slow motion works in game changes, this rule will change but for now slow motion will not affect the speed of the timer.
the second run didn't show the playtest version on the main menu after reset so if possible can you show it next time but apart from that its a good run