This is my Zero To Hero 2 minutes 52 time. Video is timestamped at:
is 1 hour 5 minutes
Those were zero to hero runs
This is a 9 fit 9 strength run.
Shrug :D
https://www.twitch.tv/sohotbonzy/clip/ExuberantResourcefulKleeLitFam-EezuQYvMhxBd7wbr
https://www.twitch.tv/sohotbonzy/clip/TriangularCourageousSpiderGingerPower-6pBVGRkmf-txBK2T
2 minutes 52 seconds.
Could probably get sub 2 min 40 seconds if I found the hammer first
Will submit the run later in full form after stream but this is my current PB/WR for 50 kills zero to hero sprinters apoc
https://www.twitch.tv/sohotbonzy/clip/SpineyTangibleOkapiOSsloth-9GFn3vEXXanEwhHe
Yeah the CFG is impossible to verify unless both the run submitter AND the run validator view every single setting every single run reset.
Same reason I didn't make the last stand accumulator sprinter challenge - verification burden.
If we're going to moderate this it needs to be something you can verify just by watching someone do it fast
Proposal:
Sprinters - Zero to Hero - Kills
Number of zombies: 50 - 200 - 500 - 1k
Custom sandbox. Apocalypse. Click Zombie - Set Speed to sprinters.
(This is the only change to the settings so that it can be easily clicked, without requiring the use of a saved cfg file which would make restarting runs tedious because you would need to click through every setting to show.)
Click next.
Do this on every run - no saved settings. No mods.
Spawns: Any town.
Build:
Any profession, any traits.
Zero to Hero defined as - "Fitness and strength must not be higher than 1 in either skill."
This is so that most professions can be chosen and players use their knowledge of the game and best meta builds to get advantage - less limiting, more discovery and variability in approaches.
Note: Because guns negate the difficulty of zero to hero runs, this category will be melee only.
Thoughts?