Wow cool strat to farm deaths, awesome :)
I 100% agree with the use of Zeekers for 100% ILs.
But for Kill% I don't think the situation is similar. The argument of "time to get moon" only accounts for Masked enemy, rest does spawn on T1 moons. And the impact of allowing Zeekers is HUGE due to following things:
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if allowed for Kill%, is it also allowed for Slayer%? If yes, using Zeekers for Slayer% will always be meta as killing Masked first makes sense due to one of the lowest spawn chances in the game and you would probably get a shotgun much faster - making kills like Bracken, Thumper, Spider, Baboon Hawk much safer and faster. In addition to that, you would not need to collect any scrap at all which was until now necessary to get to Rend for the Masked kill, at least in solo run
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I saw that apparently it is allowed to overextent the 60 starting credits with Zeekers for buying stuff in the shop (e.g. this run https://www.speedrun.com/Lethal_Company_Category_Extensions/runs/m305k2qm). The implications of that are wild! For > 2 player runs it is always meta to play with Zeekers cheat on as you will have weapons for all players + even expensive support items like stun gun, as seen in the run. So it would even be allowed to get jetpack to get to the facility layout faster once you bought a shovel. Using Zeekers to get to a moon is one thing due to the reasoning you gave, but allowing to overextend 60 credits is just cheating
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If you allow it for Kill% due to the reasons you gave like reducing scrap RNG, wouldn't that argumentation also apply that Zeekers should be allowed for Bestiary% and Log%? Bc then runs will get very crazy... As buying stuff with Zeekers is allowed, all runs will be people just flying around with jetpacks and not collecting any scrap - at least that would be the meta
Sorry for the long post, but this whole topic is very confusing to me, and probably for others, as there are no rules saying that Zeekers is allowed, for which categories exactly and how it is restricted, if it even is.
I would also prefer Zeekers as its own category as it changes the RNG for Kill% Nucracker/Masked and Death% Kicking drastically. Those runs felt special because of the unlikely RNG involved.