It's a completely different game, if you search unmasked in the search bar you'll see the GBA version is on a different page. Hope that helps
I assumed so, just keep a backup and it'll be fine. Can someone fix the resources section then?
"The file you are trying to download is no longer available. The account that created this link has been terminated due to multiple violations of our Terms of Service."
For all the old and new versions
This happens on certain versions I think, I used to sit and watch koopa waiting on the reset button to see if he falls over lmao
You could always try the individual levels on this haha. Id have put some time into getting a decent time and making this competitive if my FPS wasnt awful for no reason
So the bug fixes and QoL things i requested months ago need modelers and animators?
Have you been working on this ever since your record ages ago where you noticed this haha
Is this still being developed and if not can someone else takeover?
Just noticed through comparison of SlushPuppy's run and mine that the fortress platforms speed is linked to fps so the elevator climbs much quicker but also the ones to reach the summit the usual route are impossibly quick
Thats a good point and would solve my current issue of loading times being counted toward runs
Edit: Another solution is to load levels during star select and also theres a gap under the double doors for top floor idk if mentioned anywhere
Controller profile can just be changed each time not game breaking really, wouldn't worry. I have an AMD FX-4100 quad core 3.6GHz and a GT730, not exactly top of the line but it should be able to run it at lowest settings in 720p I'd say
Edit: Oh and another thing the screen doesn't go totally black after collecting a star, you still see mario the entire time until teleport, which makes it slightly annoying to re-time
Yeah tbh I dont remember it lagging when i played a while ago but now it does even with a re download. This lag started in v1.2 and there hasnt been major additions and also whomps is fine so i assumed it was a bug but with some testing im not sure whther it is gpu or cpu. Heres a screenshot of task manager comapring 1.1 to 1.2 stood in the same spot facing the same way. https://gyazo.com/688addc38679bd03f96405bb2ad46720 . I already play on the lowest graphics for speed reasons anyway btw. Yeah its possible to click star 1 with A but I seem to be unable to scroll to star 2 in whomps so need to click. SlushPuppy my Xbox one controller works so at least some do
There's lots of simple things that wouldn't require an animator or modeller to fix which would make running the game much more fun. Things like never needing the mouse for things like selecting stars or continuing from the 100 coin prompt. I also get a lot of cpu lag on bob-omb battlefield which could be fixed as this seems a bug. Falling through the floor fighting whomp is kinda annoying and falling through the floor by the red coin near the rotating plank happens almost all the time. That's the major things i can remember right now, might edit and add more if you started working on these. Thanks for reading and approving all my useless single star runs lmao
Edit: Couple more things couldn't resist lmao. The camera sensitivity is currently linked to frame rate so can that be fixed and a slider added to change the value. Also there's no volume slider which would be nice
It works for me, I think its a speedrun.com thing maybe? Well if you do get it to load let me know
In this run i die after collecting so is this a valid run and if so is the timing correct?
Footrace with Koopa has no version information in the rules just wanting clarification on this and a few other individual stars, thanks
Just used the mountain clip to break the previous record for Springboard Any% by 0.5s or so. Found it hard to get consistent and doesn't save too much time overall but good find and maybe more useful if made more reliable