Commenti
Hong KongBCP6 years ago

I don't know much about programming, but here's my guess.

DDD doesn't move faster in this game compared to KSSU, but whenever KIrby gets close to the finish line, it triggers a loading zone which teleports DDD to the end. When you fly to the top left corner at the S-shaped section near the run, and then move to the right (like what ProfanedGlitch did in his video), it triggers the loading zone and tricks the game into thinking you're about to cross the finish line, and so it teleports DDD there.

Hong KongBCP6 years ago

Simply let Dedede win because the IGT stops once he wins.

Just watch ProfanedGlitch's video

Hong KongBCP6 years ago

This might sound kinda stupid (it probably is) but I was thinking if a Challenge Stage category could be a thing. Timing could be done by either:

  1. Measuring RTA from entering the first door of the first stage to entering the last door of the last stage, or
  2. Adding up the IGTs of every stage

P.S. I'm sorry if this question has already been raised before.

Info su BCP
Iscritto
6 years ago
Online
1 year ago
Runs
60
Giochi corso
Kirby Super Star Ultra
Kirby Super Star Ultra
Ultima corsa 5 years ago
28
Runs
Kirby Super Kaizo Ultra
Kirby Super Kaizo Ultra
Ultima corsa 5 years ago
15
Runs
Kirby's Return to Dream Land
Kirby's Return to Dream Land
Ultima corsa 5 years ago
11
Runs
Kirby's Dream Land
Kirby's Dream Land
Ultima corsa 5 years ago
6
Runs
Giochi seguiti
Kirby Super Kaizo Ultra
Kirby Super Kaizo Ultra
Ultima visita 5 years ago
304
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Kirby's Return to Dream Land
Kirby's Return to Dream Land
Ultima visita 1 year ago
806
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Kirby's Dream Land
Kirby's Dream Land
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480
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Kirby: Squeak Squad
Kirby: Squeak Squad
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59
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Kirby's Adventure
Kirby's Adventure
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94
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Kirby's Dream Land 2
Kirby's Dream Land 2
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14
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Kirby Super Star Ultra
Kirby Super Star Ultra
Ultima visita 1 year ago
261
visite