Hey, time to make a bunch of people mad at me...
So my Free Play run was retimed to 1:56 because I started the timer in the Cantina. This was intentional, and I don't feel the run should have been retimed. 1:56:39 is what I submitted and that's what the leaderboard should show.
Moving to/between any level in the Cantina is a meaningful part of the run and needs to be counted in all full game categories as far as I'm concerned. Starting the timer upon gaining control in the first level is not valid; in the any% categories it leaves out the time for the first cutscene, which should not be done. This is just an example to make my point clearer.
In Free Play, activating bricks should count towards time. It's an "anything goes" category. I don't HAVE to turn on anything in order to comply with the definition of the category. As such, anything I turn on should count towards my run time.
The one exception to these rules is any% NG+. In that category you have to use bricks to comply with the definition; as such time for that run should start upon unpausing after activating whatever extras you wish to use. One might make the argument that you don't HAVE to use bricks in NG+, and I disagree with that. The point of NG+ is having bonuses that NG does not have. Not using those bonuses means they might as well not be there, making the run no different from a standard NG run.
In any case, all full game categories except NG+ should start time upon gaining control in the Cantina and end upon losing control after the final played level. Any and all movement in the Cantina, cutscenes, pause menus, etc. should count towards time since they are all meaningful actions that affect the game in some way.
Any and all runs I do in the future will use this timing. Start upon gaining control in the Cantina; end upon losing control in the final level. In NG+ start upon unpausing after activating bricks.
Tl;dr: Time for full game categories should start in the Cantina rather than the first level, and end after the last level.
Hey, guys. I got Lego Force Awakens earlier today and will be streaming it over the next few days. Feel free to stop by and watch a bit of me flailing around like a headless Nerf. Twitch name is the same as here.
Pretty clear from the title. Does anyone know if the triple jump trick works on 360, and if it does can someone offer a good explanation of how it works? I've tried it before but never managed to get it to work. Not sure if that's me or the version I'm using.
I'm curious about how much dropping in and out would be acceptable during a coop run. Some skips simply aren't possible with two players because of the lack of split screen (thinking specifically of the skip to get into the sandcrawler in 4-2.) Is it legal for one player to drop out so the other player can do the skip and then immediately drop back in? Or is it necessary for both players to remain dropped in at all times, barring the crazy circumstances the lack of splitscreen likes to cause?