Hello,
This just happened on accident. I did it a few more times, so it seems there is some dead kind of dead pixel or is it just the bullet hitting the corpse first?
I couldn't get it without using the corpse so far. Do you know if the keycard is required to use for the game to load the hall area or is it all loaded?
Does the game have some useful cheats, like a debug console, noclip tool etc?
Hello!
As you can see in the video down below, this is an idea that could turn out to be faster?
I wonder if we can get them to consistently open the door to the first bedroom or is it pattern RNG? This also could possibly allow for SG skip for NG easy on the current patch. it seems the devourer discarding is fixed because I can't drop the key card?
Hello!
I don't know if this is known. I played around here today after I learned the dupe glitch. I just checked the current any% WR afterwards.
I am pretty sure this can be improved, especially by top runners, because of movement, general skill etc.
Maybe there is a quicker way from the ledge right next to the door we enter from.
Hello fellow runners, I am on my first playthrough of this game and this happened, if it is known feel free to delete my post. He hit my during the animation and then I ended up clipped outside. I thought I should share this, because it could be useful.
Playing at 60 FPS with controller, no mods or cheats used, casual 1st playthrough.
As many of you know, launching and big sequence break are a thing in the main game since I found the glitch, so I finally looked into The Assignment and we have a ton of cool skips now!
All current runners play on the latest patch, this game has not got a patch since the one that lets you disable the letterbox.
quote by zfg about removing Dampe RNG for OOT hundo: "just because you don't like something in a game does not mean it has to be removed." That really clicked for me.
those runs were submitted BEFORE we officially decided and voted on that ruleset. So I decided to keep those runs on the boards. Before that vote it was a kinda "unwritten" rule to not do it, but not forbidden! It is banned now to do it.
Hey Speedfriends! I updated the rules for Single Segment Speedruns Of "The Evil Within (1)".
Rules for ALL Main Game Categories:
-Category & Difficulty have to be shown in the VOD. (Selecting New Game or New Game+ & the difficulty MUST be included!)
-Final In Game Time has to be shown after Chapter 15! (Chapter 15 Clear Screen MUST be shown at the end of the run or the run will get rejected!)
-Loading Autosaves is not allowed in Single Segment Runs. (Loading Autosaves rewinds The In Game Time back to the last save. Obviously, this makes the Final In Game Time of a Single Segment Run inaccurate!) Note: IF loading the Autosave is your ONLY option to continue the run (Sebastian does not move anymore glitch or ch11 gondola glitch [press the lever then reload teh autosave to get access to the gondola]) you are allowed to load the Autosave and start from there. BUT if you "just" die or lose too much time on a certain part of the game loading the Autosave is banned. -"Pause-Trick" is not allowed in Single Segment runs. (mainly used on consoles before cutscenes. if you pause the game before a skippable cutscene, the In Game Timer gets stopped and the game loads the skip option during the pause. this also messes with the In Game Time and is NOT allowed in Single Segment runs!)
-Using the debug console (PC) for cheats etc is not allowed in Single Segment Runs. (Starting the run with cheats enabled or bringing up the console and using ANY cheat command during a Single Segment run will lead to a reject!) NOTE: If you decide to run the game at uncapped FPS, you can do that via the debug console or the TXT file. Please make sure to select "Unlocked" at the FPS dropdown menu if you submit a run with uncapped FPS! PLAYING WITH UNCAPPED FPS SPEEDS UP THE IN GAME TIME WHICH LEADS TO A HIGHER FINAL TIME SO IT IS NOT RECOMMENDED - 60FPS IS THE WA TO GO!
You can use "r_skipglare 1" command (or type it into the config file) This deactivates ALL post processing and makes the game look way better and perform smoother, especially on lower end PCs. I am currently trying it out if it saves time too in some areas!
-Fighting Chance Pack DLC is allowed for all main game categories. -Ch1 (early locker escape/Sadist Checkpoint Warp) Ch7 (Grenade Clip) & Ch11 (Fence Clip) Skips are allowed for all main game categories.
Watching a run and doing a run are 2 very different things in general. I don't recommend choosing a game for speedrunning with almost no knowledge of the game, even casually (your words) If you have no knowledge, practice or no idea to perform "basic glitches" i think the only thing you could try is glitchless child dungeons or glitchless any% to have some decent fun with the game and a nice curve.
I am not a runner of the game, but picking a game without knowledge can quickly become frustrating. I recommend you at least watch a lot of tutorials..
I understand that, but runs need video proof. And if runners remove all their videos they usually want to disappear on the boards or simply don't give a f*ck about them.
It is confusing and misleading, especially for new runners and people who are just interested enough to check the leaderboards.
I lost like 5 runs in a row to getting stuck and/or killed! Waiting 1 extra second with the fridge makes this so easy!
-Amawolf
Hi Folks!
I think we should name "Free Aim" To simply "PC" and "Lock on Aim" to simply "Console". It would make things much more clear for everyone.
-Amawolf