Is the ragdoll fling glitch in Tower of Hecc: Glitches still possible? There is a wall blocking you from falling off the left side of the slide. You can still touch the trip part through the wall but I'm not sure that makes it possible.
You need Zone 3 fuel to unlock PA now so this run is unbeatable
Do you want full game runs where you beat 5/10/25/50/100 (etc) obbies in single player mode? Runs can optionally use a timer such as Livesplit to track time. However all runs would be retimed at the end.
- The timer would start after the countdown and the first movement of the first obby you choose, and end on the last obby's end part being hit.
- You can't show a montage of 5 runs from different play sessions, you must beat them in the same run.
Additionally, should we subtract time spent menuing from the overall times of the runs or keep them?
add new challenge: crab lagoon trial
with this, you should update the full game any% to be fair (maybe add a new subcategories (e.g 5 Challenges, All Challenges) as you now need to beat an extra level
Update: Added as the site let me become a moderator
why the skip doesn't count as a completion (and it's still possible):
there is a percentage checker at the start of the map which you miss by doing the high jump skip.
there's another percentage checker you have to hit (approximately where the red box is in the image) for your run to go to 93% (90% or higher is allowed for the 100% category). if you do not hit this whilst doing the high jump route the run will move to any% as it caps at 86%
-- jump early when you land on the platform to ensure you hit it
Could you potentially add a bounceless category for each map? It would be annoying to resort every time, but it would make some obbies more competitive.