Run has been updated to follow the new timing rules.
Time when the timer disappears: 4:29.96
Hi all,
In an effort to make runs a more fair experience, the rules for calling time are being updated. The in-game timer after the final cutscene can have times that are incorrect. This can cause inconsistency in the actual final times. All runs will be retimed to follow the updated rule. This means all current runs should technically be faster, so the leaderboard might shift around.
Challenge Dream Cat Treasure Hunter
- Old Rule: Time is called after the final cutscene.
- New Rule: Time is called on the frame the timer disappears and the final cutscene starts.
Thank you for understanding, and happy speedrunning.
It's definitely a very weird issue with the in game timer. It was an issue even before the leaderboard was created. With more people doing runs, it's the perfect time to review what should be considered the final time. Input from the community is key. Calling time once the timer disappears and the final cutscene starts seems pretty fair. Especially when the timer does weird things like that.
I have no objections to updating the rules for submissions. Runs would need to be retimed, but that should be an easy fix.
The game code will need a proper deep dive to find out what exactly is causing the issue. Possibly a programming error?
Fully agree, the death marker at the checkpoint was very weird. The game has random bugs at various locations so that's definitely a new one for me.
Absolutely great run! Great RNG. The clouds will always be tricky.