Zero Stars Notes & Tips
Guide
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Zero Stars Notes & Tips
Aggiornato 2 years ago di SRGTsilent

#Uncharted: Golden Abyss + Uncharted: Drake's Fortune

Massive Glitch!!!

  • When prompted to select a card after defeating you opponent for the first time, Fight for Fortune will usually reward the player with the opponents card for the first completion. This card is in a random location. If the player is tapping the screen on a card slot that is not the revealed card it is possible to reveal 2 cards and receive a bonus reward. However clicking too early will cause the board to be revealed. This MAY NOT effect "Fortune Hunter" mode.

Pre-Setup

  • Be sure to turn on "Fast Game Speed" in the options menu.

Tutorial: Defeat Doughnut Drake (1HP)

  • Behavior & Tips: Empty -> "Eddy's Pirates" directly across from "Rika Raja", then "Rika Raja" not across from Player Cards. Player and Rival Cards (Faction and Resources) fixed and the same, 2 FP start per faction. Lots of tutorials. Must start with "Rika Raja" and put a fortune and resource on her. Must discard a fortune turn 2. Player chooses own award.

Nathan Drake: Defeat Drake (15HP)

  • Behavior & Tips: Empty -> "Nathan Drake" in slot 3 for 8 Hero FP if player slot 3 is empty, else slot 2. Player starts with 5 FP per faction & 15 Fortune. Drake starts with 0 FP for Villain & Mercenary Factions. Drake awards own card.

Elena Fisher: Defeat Elena (25HP)

  • Behavior & Tips: Empty -> "Elena Fisher" in slot 3 for 6 Hero FP. Player starts with 5 FP per faction. Elena starts with 2 Villain FP & 3 Mercenary FP. Elena awards own card.

Blaine: Defeat Blaine (25HP)

  • Behavior & Tips: Empty -> "Blaine" in slot 3 for 4 Mercenary FP. "Blaine" inflicts 3 damage on play. Player "Archaeologist" in slot 3. Player starts with 4 FP per faction. Play a card that wont die if possible. Blaine awards own card.

Descendants: Defeat Descendants (25HP)

  • Behavior & Tips: Empty -> "Descendants" in slot 3 for 3 Villain FP. Player starts with 4 FP per faction. Descendants starts with 5 FP per Faction. Descendants awards own card.

Dillon: Defeat Dillon (25HP)

  • Behavior & Tips: Empty -> "Dillon" in slot 3 for 5 Mercenary FP. "Dillon" lowers all player FP by 1. Player starts with 3 FP per faction. Dillon starts with 1 FP per Faction. Dillon awards own card.

Dutch: Defeat Dutch (25HP)

  • Behavior & Tips: Empty -> "Dutch" in slot 3 for 7 Mercenary FP if player slot 3 is empty, else slot 2. Player starts with 3 FP per faction. Dutch starts with 2 FP per faction. Dutch awards own card.

Victor Sullivan: Hoard 50 Fortune

  • Behavior & Tips: Empty -> "Victor Sullivan" in slot 3 for 7 Hero FP if player slot 3 is empty, else slot 2. Player starts with 3 FP per faction. Sully starts with 2 Villain FP & 3 Mercenary FP. Sully awards own card.

Jimbo: Defeat Jimbo (25HP)

  • Behavior & Tips: Empty -> "Jimbo" in slot 3 for 7 Mercenary FP. "Jimbo" reduces player damage by 50% after the first turn. Jimbo starts with 1 FP per Faction. Player starts with 3 FP per faction. Jimbo awards own card.

Jason Dante: Defeat Dante (25HP)

  • Behavior & Tips: "Citadel Seven" in Slot 2 & "Jimbo" in slot 4 -> "Jason Dante" in slot 3 for 6 Villain FP, creating +2 Defense & +2 Damage combos. Player "Nathan Drake" in slot 1 & "Marisa Chase" in slot 3. Player starts with 5 Hero FP and 4 Villain & Mercenary FP. Dante awards own card.

Mac: Hoard 75 Fortune

  • Behavior & Tips: Empty -> "Mac" across from player card for 5 Mercenary FP if player slot 3 is empty, else slot 2. "Mac" does 3 damage to player card. Pirate. Player starts with 3 FP per faction. Mac awards own card.

Jorge: Defeat Jorge (25HP)

  • Behavior & Tips: Empty -> "Jorge" in slot 3 for 7 Mercenary FP. Jorge starts with 2 Hero FP and 3 Villain FP. Player starts with 3 FP per faction. Jorge awards own card.

Roberto Guerro: Defeat Guerro (50HP)

  • Behavior & Tips: "Roberto Guerro" in slot 3 w/ +7 single use RPG & +3 defense "Gas Mask" artifact -> Skips Faction Card phase (Guerro only starts with 2 FP per faction). Will sometimes combo with "Revolutionaries" for +2 Attack/+2 Defense. "Revolutionaries" will attack on turn played for 3 damage. Player "Marisa Chase" in slot 3 & "Nathan Drake" in slot 4 giving +2 Defense/+2 Defense combo. "Marisa Chase" will always be killed first turn w/ an RPG. Player starts with 1 FP for Hero faction and 4 FP for Villain & Mercenary factions. Guerro awards "Path of Indra".

Prakoso: Hoard 100 Fortune

  • Behavior & Tips: Empty -> "Prakoso" in slot 3 for 7 Mercenary FP if player slot 3 is empty, else slot 2. Pirate. Prakoso starts with 1 FP for Hero & Villain Factions. Prakoso lowers all Player FP by 2. Player starts with 5 FP per faction. Prakoso awards own card.

Atoq Navarro: Defeat Navarro (75HP) in under 10 rounds

  • Behavior & Tips: "Mercenaries" in slots 2 & 4 -> "Atoq Navarro" in slot 3 for 7 Villain FP for +2 Defense/+2 Attack combo. DO NOT play a hero as Navarro does 6 Damage to all Heroes. If player has "-1 to all rival factions" play it turn 1. Player "Victor Sullivan" in slot 2 & "Nathan Drake" in slot 3 giving +2 Defense/+3 Fortune combo. "Victor Sullivan" will kill "Mercenaries" on turn one. "Atoq Navarro" will not kill either card turn 2. Player starts with 2 FP per faction. Navarro starts with only Villain FP. Player chooses own award.

Gabriel Roman: Defeat Roman (75HP)

  • Behavior & Tips: Empty -> Random Villain card across from Player Card (usually) costing up to 7 Villain FP. DO NOT play a Hero Faction card. Roman starts with 4 FP for the Hero & Mercenary Factions and 7 FP for the Villain faction. Player starts with 4 FP for all factions. Player chooses own award.

José Parrot: Defeat José (25HP)

  • Behavior & Tips: "José Parrot" in every slot -> Replaces random slot w/ "José Parrot". Rival's Deck contains only "José Parrot". Player starts with 5 FP in all factions & 10 Fortune. Player chooses own award.

#Uncharted 2: Among Thieves DLC Pema: Defeat Pema (25HP)

  • Behavior & Tips: Empty -> "Pema" in slot 3 for 5 Hero FP if player slot 3 is empty, else slot 2. Pema starts with 3 Mercenary and 2 Villian FP. Player starts with 3 FP per faction. Pema awards own card.

Jeff the Cameraman: Defeat Jeff (25HP)

  • Behavior & Tips: Empty -> "Jeff the Cameraman" across from player card for 3 Hero FP. Player starts with 3 FP per faction. Jeff awards own card.

Chloe Frazer: Hoard 55 Fortune

  • Behavior & Tips: Empty -> "Chloe Frazer" in slot 3 for 7 Hero FP. Chloe starts with 0 FP in Villian & Mercenary Factions. Player starts with 4 FP per faction. Chloe awards own card.

Karl Schäfer: Defeat Schäfer (25HP)

  • Behavior & Tips: Empty -> "Karl Schäfer" in slot 3 for 4 Hero FP. "Karl Schäfer" damages played Villain & Mercenary cards for 2 damage. Play A Hero. Player starts with 3 FP per faction. Schäfer cannot play Villain cards and has 0 Villain FP. Schäfer awards own card.

Tenzin: Defeat Tenzin (25HP)

  • Behavior & Tips: "Tenzin" in slot 3 w/ +4 defense card -> "Karl Schäfer" across from player card (usually), can play "Tibetan Villagers" for 2 Mercenary FP instead. Will combo either with "Tenzin" for +2 Defense/+2 Attack if player card in slot 2 or 4. Play A Hero. Player stars with 3 FP per faction. Tenzin awards own card.

Harry Flynn: Overkill Flynn (25HP) by 6

  • Behavior & Tips: Empty -> "Harry Flynn" across from player card for 3 Villain FP. Player starts with 4 FP per faction & 15 fortune. Harry Flynn starts with 15 Fortune. Flynn awards own card.

Zorskel: Defeat Zorskel (25HP)

  • Behavior & Tips: Empty -> "Zorskel" in slot 3 for 5 Mercenary FP. Player starts with 3 FP per faction. Zorskel awards own card.

Tetram: Defeat Tetram (25HP)

  • Behavior & Tips: Empty -> "Tetram" in slot 3 for 6 Mercenary FP. "Tetram" stuns all cards for 1 turn, disabling all abilities. Player starts with 4 FP per faction & 15 Fortune. Tetram only has Mercenary FP. Tetram awards own card.

Dragan: Defeat Dragan (50HP) or Overkill 3 cards

  • Behavior & Tips: Empty -> "Dragan" in slot 3 for 5 Mercenary FP. Player starts with 3 FP per faction. Dragon starts with 3 villian FP & 4 Mercenary FP. Dragan awards own card.

Lieutenant Draza: Defeat Draza (25HP)

  • Behavior & Tips: Empty -> "Lieutenant Draza" in Slot 3 for 5 Villian FP. Draza starts with 1 Hero FP & 3 Mercenary FP. Player starts with 4 FP per faction. Draza awards own card.

Guardians: Overkill Guardians (25HP) by 5

  • Behavior & Tips: Empty -> "Guardians" in slot 3 for 4 Villain FP. "Guardians" destroys all Defense cards on play so don't buff. Player starts with 3 FP per faction. Guardians awards own card.

Zoran Lazarevic: Defeat Lazarevic (75HP)

  • Behavior & Tips: Empty -> random Mercenary faction card across from player card costing up to 7 Mercenary FP. Lazaravic starts with 1 Hero & Villian FP. Player starts with 5 FP per faction. Lazaravic awards own card.

#Uncharted 3: Drake's Deception DLC

Charlie Cutter: Keep "Suited Drake" alive 5 rounds

  • Behavior & Tips: Empty -> "Charlie Cutter" in 3rd slot for 6 Hero FP. "Charlie Cutter" deals 3 damage to any Player Card. Player "Suited Drake" in space 3. Player starts with 3 FP per faction. Cutter starts with 7 Fortune. Cutter awards own card.

Victor Sullivan: Defeat Sully (25HP)

  • Behavior & Tips: Empty -> "Suited Sullivan" in slot 3 for 5 Hero FP. Sully starts with 3 Villain FP & 4 Mercenary FP. Player starts with 3 FP per faction. Player chooses own award.

Salim: Defeat Salim (50HP) or Play "Djinn Possessed" (4 Villain Points)

  • Behavior & Tips: Empty -> "Salim" in slot 3 for 4 Hero FP. "Salim" ignores attack timer and does 2 damage on first turn. Player starts with 4 FP for Hero and Mercenaries Factions. Player starts with 0 Villain FP & has no passive Villain FP gain. Player's initially dealt Faction cards in an "I" shape are always consistent, meaning only four random cards are dealt. Salim awards own card.

Nathan Drake: Defeat Drake (25HP)

  • Behavior & Tips: Empty -> "Young Drake" in slot 3 for 2 Hero FP. Player starts with 3 FP per faction. Drake awards "Young Drake" card.

Rameses: Kill "Rameses"

  • Behavior & Tips: "Rameses" in slot 3 -> "Talbot's Thugs", "T. E. Lawrence", or "Talbot" in any slot not across from player card. Pirate. Player starts with 3 FP per faction & 20 Fortune. Rameses starts with 1 Hero FP, 3 Villain FP, 5 Mercenary FP. Rameses awards own card.

Chloe Frazer: Defeat Chloe (25HP)

  • Behavior & Tips: Empty -> "London Chloe" in slot 3 for 4 Hero FP. "London Chloe" increases random faction FP by 1. Player starts with 3 FP per faction. Player chooses own award.

Talbot: Keep "Suited Sullivan" alive 7 rounds

  • Behavior & Tips: "Talbot's Thugs" in slots 2 & 4 -> "Talbot" in slot 3 for 2 Villain FP, giving +2 Offense/2 Defense/+2 Offense Combo. Talbot has 3 Hero & Mercenary FP. Player starts with 3 FP for all factions. Talbot awards own card.

Katherine Marlowe: Defeat Marlowe (75HP)

  • Behavior & Tips: Empty -> Random Villain card across from player card costing up to 8 Villain FP. Player starts with 6 FP per faction. Marlowe awards own card.