disable-post-processing
Eliminato
9 years ago
Pennsylvania, USA

I'd have to see the submission to make the call for sure, does it run faster than it's supposed to with post-processing disabled?

Pennsylvania, USA

Anything that involves a human typing is going to really throw off the test more so than the variable we're trying to test for. Still, I decided to frame-perfect synch your two halfs and see if the cutscenes ran identically. They do. (Given the margins for error on the 30 fps video we are working with.)

Please enjoy the relevant part of your test resynchronized. Also I deliberately made no attempt to fix the double sound and now we have double double sound and that's kind of awesome.

Statistiche del gioco
Follower
55
Runs
576
Giocatori
37
Discussioni recenti
Pubblicato 29 days ago
0 risposte
Pubblicato 7 years ago
6 risposte
Pubblicato 8 years ago
3 risposte
Pubblicato 8 years ago
3 risposte
Moderatori