Do you have any idea how many runs per day this game's mods have to go through? I'll give you a hint: it's a LOT.
Plus, they're doing this on a voluntary basis. Ergo, they're not paid to do that. This is NOT their job.
Your run will be verified when they'll get to it, and posting a metric ton worth of posts and replies won't help.
We're not going to reject your runs over posting multiple threads.
I'm looking at a queue and you have three submissions in there. They will show up on the leaderboards if they are accepted.
We cleared nearly everything in the queue about a week ago and it's already back up to 84 submissions waiting. Yes, we already have that many again lol.
Oh, sorry Roop. I have quite a few 8-4 IL submissions and I'm positive that is a reason there are so many. My apologies there :)
Effective immediately, any submissions using the SNES9x emulator will not be verified. The SMB1 mod team has concerns about its integrity due to its ability to overclock and remove lag frames, which may not be easily detectable. Additionally, we request that all BizHawk submissions avoid using the S