Hey guys! I recently started practicing smb any%, and am working on the first four levels right now. I was having some trouble with getting 380 on the timer after the coin room in 1-1, are there any techniques I should know about to help getting it?
also having trouble with quickly coming to a stop on the wrong warp pipe in 4-2 if anyone knows how to help with that
don't worry about getting 380, it's not required until you're going for like a 459 or 458
Hello. I would recommend watching Kosmic's video about some strats, but I'll gice you some help. First things first, you don't have to get 380. It's not required until your going for around the time I'm going for around 4:59. Also, make sure you come to a complete stop on the pipe in 4-2, if you don't it will fail. However, you don't need to start going for it right away. Also, make sure your doing a backward jump into the wall/pipe. If you do a backwards jump and then brush against a block, it will push you around 7-10 pixels. A forwards bump only gets you 3 at max. Hope this helps, but if it doesnt, watch Kosmics video.
@electricpants @Capt.Azure yeah, my main end goal is sub 5. Is 380 still not important for that or should I learn it? Thanks for the help on the wrong warp btw, it really helped. But yeah, is 380 necessary for sub 5 or not?
it's not, but it's an easy framerule to save so it's worth learning it
the strat i do in the 4-2 wrong warp is that i start holding left after the block you hit before the wrong warp pipe has reached its peak. or just after the block finishes its sound effect. this is assuming you do a full jump. works like a charm for me
You can do 4 bumps to make the pipe entry much more lenient. You can even go past the pipe a bit, then turn around and still get the wrong warp.
@DaSmileKat, that’s cool, is there any specific place to do a 4th bump? I do one on the first wall before the mushroom, one on the wall next to the mushroom, and one on the top question block already
@yeabruh thanks! This helped a lot. I got a lot more of my attempts trying the wrong warp now.
Effective immediately, any submissions using the SNES9x emulator will not be verified. The SMB1 mod team has concerns about its integrity due to its ability to overclock and remove lag frames, which may not be easily detectable. Additionally, we request that all BizHawk submissions avoid using the S