OpenEMU and backwards bumps
3 years ago
Virginia, USA

Recently I have been trying to get a sub 5 run. I have been using OpenEMU and I noticed that when doing the backwards bump method on 4-2 Mario appears to move much farther forward on the screen. He moves so much farther on the screen that I can do the wrong warp with only one backwards bump. Is this something with OpenEMU and if not what is happening that causes him to move so much further forward?

SpeedIn piace questo
Oklahoma, USA

OpenEMU emulates the physics of roms 100% the same as other emulators - it just runs on Mac (although it does run at 60fps flat instead of the original framerate)

The one thing that DOES act as you described is the PAL version of the rom - backwards (and forwards) bumps move you significantly farther. Also - the music sounds faster and higher pitched.

Pick a run on the leaderboard and listen to the music - then listen to your music. Does it sound sped up relative to the "normal" (NTSC) version? You're playing on a PAL rom.

Also on the PAL rom - doing the 8-2 intro stairs is impossible without slowing down

Modificato da l'autore 3 years ago
WO_JDQ, abrahamw999 e 2 Altri ti piace questo
Statistiche del gioco
Follower
8,497
Runs
9,790
Giocatori
1,998
Ultime notizie
SNES9x Ban

Effective immediately, any submissions using the SNES9x emulator will not be verified. The SMB1 mod team has concerns about its integrity due to its ability to overclock and remove lag frames, which may not be easily detectable. Additionally, we request that all BizHawk submissions avoid using the S

2 months ago
Discussioni recenti
Pubblicato 9 months ago
30 risposte
Pubblicato 6 years ago
1 risposta
Pubblicato 6 days ago
9 risposte
Pubblicato 8 days ago
11 risposte