Basic Strats Guide
Guide
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Basic Strats Guide
Aggiornato 3 years ago di samrego

== Fast Climbing == While climbing, you can jump and immediately move forward in order to quickly gain some height without losing much stamina. By doing this over and over, you can climb just about any wall in the game with the default amount of stamina, and it's also faster than normal climbing. Having the right rhythm of button presses takes some practice though. If you repeat the cycle of jumping and moving forward too quickly, you waste stamina and it's slower than it could be.

== Load Screen Moving == After fast-travelling, the game is usually done loading a few seconds before the loading screen ends. This is indicated by your cursor disappearing. At that point, you can already move around, call Simoon etc., just without seeing or hearing it. It's a good idea to memorize where Simoon is for each fast-travel point so you can mount her while the loading screen is still up.

== Boosted Jump == When reaching the top of a wall, if you jump during the end of the 'getting to the top' animation, you will jump in the direction you're looking with a lot of speed after the animation is over.

== 60fps Trick == After starting the game, the fps defaults to 30 and only adjusts to your actual settings after you open any menu, i.e. the clothing, inventory, quests, map, or settings tab (both in-game and from the main menu). In the pre-3.6 category, there is a clip about 1.5 minutes into the run that only works on 30fps. So if you prefer playing on 60fps (which is the maximum allowed), you can restart the game for each attempt and don't open any menu until after the clip. As soon as you open the map to fast-travel, the game adjusts to 60fps for the rest of the run.

== Stamina Refilling == Your stamina will not refill during a cutscene if you're sprinting or in the air while triggering it. However, if your stamina is in the process of refilling when you start the cutscene, it will keep refilling during it. The same applies to riding Simoon. So it's a good idea to briefly stop sprinting when triggering a cutscene or mounting Simoon so that you have full stamina at the end.

== Cancelling Landing Animation == You can always jump while on solid ground, which cancels any animation you might be in. This is especially useful after falling from great height and forgetting to soften the landing by gliding briefly. Just don't move while jumping, otherwise the animation will continue playing.

== Dialogue Spamming == On PC, any dialogue box can be skipped by pressing E or LMB. To significantly speed up dialogues, spam both of these at the same time.

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