fastest theoretical run
Assuming that the time between ending the level and starting the next (which includes clicking on the next level button and waiting for it to load) is 1s each, then there is: 19s total waiting loading time + click time
Adding up all of the ILs scores has: 122.828s of ILs
Since immediate runs usually have 0.2s of no movement since cars spawn slightly upwards, needing them to land for that time and the car to pick up pace, we have: 0.2s * 19 of initial immediate time 3.8s
This means the fastest theoretical run at the moment is: 145.628s or 2 minutes and 26 seconds.
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