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๐ก๐ข๐ง๐ #๐ญ: We don't want good times on each level, we just want to finish them with as few tries as we can. Trust me, you will die A LOT anyway.
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๐ก๐ข๐ง๐ #๐ฎ: Every 8 levels, when the category changes, don't press "Next level", go back to the menu and do it manually, because the game might take you to a random category and say "Level 9" for some reason... It can't happen inside a category, but keep track of what level you're playing so that if it happens, you know where you are. It also happens that the level number appearing on screen when you start a level is not the actual one of the level you're playing. Keep this guide in mind, it's the real order.
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๐ก๐ข๐ง๐ #๐ฏ: This game involves RNG a lot, even in levels. The car and the tracks can always surprise you.
๐๐๐๐ค๐ง ๐๐๐๐๐๐๐ช๐ก๐ฉ๐๐๐จ ๐๐ฃ ๐ข๐ฎ ๐ค๐ฅ๐๐ฃ๐๐ค๐ฃ: 14, 16, 18, 21, 23, 30, 38, 42, 43 (might vary)
Don't hesitate to check out the community's Individual Level runs to see how each level really works, demonstration is always better than words!
๐๐๐ฉ'๐จ ๐๐ค ๐ฌ๐๐ฉ๐ ๐๐ก๐ก ๐๐๐๐๐ง ๐ก๐๐ซ๐๐ก๐จ:
๐๐๐ฆ๐ฌ
1- Trigger platforms and looping to the end
2- Unstable cups (aim and land on the green after the 1st one)
3- Angle bunny hops (skip 4th one)
4- Parallel "/" platforms (slow down, don't skip any)
5- Boost jump into 2 red saws (over & under)
6- Falling, jump, backwards jump on "snake" platform, and 3 half-circles
7- Round bunny hops
8- 4 backflips over red saw (Then slow down for the dive)
๐ ๐ข๐๐๐ฅ๐๐ง๐ ๐ญ
9- Platforms & saws madness (Stay on 2nd row of platforms from the top, then dive under the 2 saws and rise again)
10- Platforms spinning around saws (Don't rush last one & jump before it's quite here)
11- Jumps n' saws (Take your sweet time on this one. Before the first jump, wait for two cycles, as shown in this run. Then, it should be quite straightforward)
12- Up & down into death spikes alley (Take the looping and pray)
13- Waiting for moving saws (Find the right timing, it's quite easy)
14- Freefall speed over saws (Make sure you land flat in the slope and start accelerating when the wheels hit the ground for good speed, then nail the timing to the end)
15- Jumping platforms (Find the perfect speed. Small taps to adjust. You can jump from the last platform before it moves if fast enough)
16- Tiny straight platforms with tough ending (SLOW DOWN, you can't skip any platform. Good luck for this one. The last jump on the 2 tiny platforms needs optimal speed)
๐ ๐ข๐๐๐ฅ๐๐ง๐ ๐ฎ
17- 4 obstacles in balls (wait for 1 to open, go over 2, slow down to wait for spikes to move then go in 3, and over 4 to the end. Other routes exist, find the one you're the most comfortable with)
18- Tough parallel "/" platforms (Don't skip any, too risky for All Levels. Find perfect speed)
19- 3 huge spikes (Wait for 1, rush 2 and wait for 3. Speed is needed for the end, wheelies help)
20- Blind backwards jumps (Quite easy, just know da wae)
21- Zigzag roads (Take your time, don't hesitate to backflip when it's going wrong)
22- Falling down on balls (Fall in the middle, you don't die if you land on them on your back. For the balls parkour, jump off them from their first half so that your car can go up to the next one, nose up; if not, you'll crash between them)
23- Ball roads (Take your time again, really. Keep your nose up so you don't crash between 2 balls and when you jump, anticipate where your wheels are gonna land to position them right)
24- Speed jump and tiny round bunny hops to end (Just aim and go full speed)
๐๐๐ฅ๐ ๐ญ
25- Half-circle falling down (Kinda RNG for the end tbh... Try to jump when they're in the right position, it's inconsistent)
26- Unstable balls (Keep your nose up! You don't die when you fall wheels up on the balls ; you can often recover)
27- Fast moving platforms vertical/horizontal (Wait for 1st one, then time it right. The later on the jumps the better, cause if you land right when the platform moves, you can often bounce out, especially on the last one)
28- Wait for the saws to close shave you (Only timing. Slow down after 4th saw. Backflip only when necessary to survive, too risky with the saws)
29- Clover into timing loops (Find the right moment after jumping out the clover. You can wait inside if you know the timing)
30- 3 loops between the red (3 turns in the first ring. The last jump is very tough. Initiate your jump before the gap is quite there. To dodge the wheel in the air, be vertical, nose up)
31- Rotating half circles (Different ways to do it. I like to jump in the 1st one then over it, then in them all and over the last 2 ones)
32- Parallel "/" platforms with spike hammers (Slow down a lot for the dives. Don't skip any platform. Don't go too fast on the last jump, you'll go over the finish line)
๐๐๐ฅ๐ ๐ฎ
33- Round bunny hops
34- Timing in rotating red wheels (Take your time after 2nd saw, find the timing for the wheel. It's tough, perfect run or nothing)
35- Crazy snake platforms into crazy 3 turns half circle (For the snakes, yolo. Then, the circle spins fast, stay in front of it)
36- Moving bunny hops, snakes & balls (There's a tiny version of this in endless mode. Find the right speed & timing. I like to do it slowly and simply go on the next platform when it's coming to me)
37- Rotating half circles jumps (Jump on the orange road from the 4th ring, then ride over the last 2 ones)
38- Jumps from ball to ball (Keep your nose up, it's perfect run or nothing)
39- Ride rolling balls (Use tiny taps to stay on the front of the ball. Not too much, you will crash. The last one is fast, careful)
40- Level skip (Very slow in the first hole, then jump off of it full speed to ride on the ceiling backwards and fall down in front of the spikes. Then it's only timing)
๐๐ซ๐ง๐ฅ๐๐ ๐
41- Crazy up & down "/" platforms (Ride them when all up for the 1st set of 3, and for the 2nd set, jump when it's not moving, up or down doesn't matter)
42- Falling down for speed (Okay here I have no clue... Try to always ride the first 2 slope platforms and skip the 3rd one, then land parallel to the road and accelerate right when landing... Also be lucky)
43- Timing hell in spinning wheels and spikes (Small taps for speed precision. Find the timing, it's pixel perfect)
44- Precise route (UP at the start / Time the spinning wheel right before coming out of the "U" / DOWN after the jump (slow down) / UP (slow down for the saw) / DOWN right after / Time the spinning wheel to the end and SLOW DOWN after, don't jump, a saw will kill you if you do)
45- Flying platforms (Wait on the 2nd one and time the jump right. Rush over 3rd one before it moves. Jump on 4th one when it's starting to go away and jump again on the far edge of the last one when the tiny saw is underneath)
46- Rotating snakes madness (Top row for 3 first platforms, wait for the 3rd one to be horizontal, then dive to the lowest row for the last 2 platforms to the end. Inconsistent bounces, be careful)
47- Escape the saw with bunny hops and hiding in the hole
48- Square hell (Start is easy. When you are at the 4 squares rotating, land on the bottom left corner one while it's almost vertical, and wait for it to ascend. You'll have to gently switch sides when it's at the top in order to jump to the other 4 squares wheel, still on the bottom left corner one. Then GENTLY jump to the finish line, if you're too fast you will jump over it)
And there it is! You survived. Good job!
๐๐๐๐ก ๐๐ง๐๐ ๐ฉ๐ค ๐๐ค๐ฃ๐ฉ๐๐๐ฉ ๐ข๐ ๐๐ ๐ฎ๐ค๐ช ๐ฌ๐๐ฃ๐ฉ ๐ฉ๐ค ๐๐ฉ๐ฉ๐๐ข๐ฅ๐ฉ ๐ฉ๐๐๐จ ๐ง๐ช๐ฃ ๐ค๐ง ๐ฉ๐๐ก๐ ๐๐๐ค๐ช๐ฉ ๐๐ฃ๐ฎ๐ฉ๐๐๐ฃ๐ ;)
Hello everyone, as you may know Rider finally got a sequel:
โ Rider Worlds is out now on iOS and Android! โ
Beyond the improved 3D graphics and the new customization options, the most exciting new feature in Rider Worlds is the addition of worlds. There are three of them so far: **Prime Wo