I agree with Stirling. If he were to use his IGT it would be seg. The only thing that uses RTA is AA and that's only because it doesn't have a final in game timer.
NG+ is not any% because you dont start at the beginning of the game. You start on a cleared game file.
I'm fine with all difficulties being on board, although personally i dont see the point in intermediate ones.
I think S/Q should be a variable, like 30/60, and like various consoles, and can be filtered when someone wants them too.
I won't comment about this any more since I'm really not part of this community. But I don't believe that S&Q should be a separate category. Either allow it in NG and NG+ runs, or change NG to any%.
ya its called oeave the time running. dont use a program that stops the timer when the game is paused or going to the main menu. isnt that like all of the old programs????? like really....?
I don't see the issue in using the in game timer. It doesn't roll back at all, and it's still quite accurate and comparable to other runs that use s/q
Make the current "Save & Quit" Misc category a main one and rename it "Any% NG" or something like that. NG+ if obviously faster but it's not a direct and accessible way to speedrun the game since you need to grind out a lot of items in preparation, so NG is the true Any% nowadays.
I must say, with all due respect for some actually nice people of these communities, that RE4-5 leaderboards have been going to shit lately because of the stubbornness of a lot of moderators that hate change and logic, and that includes running in fast versions, with fast strategies and with fast timing.
You were asking for this, and here you have it.
ok well lets think of it this way
the IGT in this game is basically RTA anyway, whats the harm in using RTA for s/q?
When you save in 4-4. As soon as you finish saving, IGT continues. Then you pause and go to the menu getting rid of time between saving and pressing start to quit. That makes a brand new segment. You could run all the way to the start of the chapter if you wanted to after the save. Once you load, all of that time is erased up until the save. That's why this is deemed segmented. My guess, find a way to do it without saving and reloading the save. Other than that, it's segmented.
Any% ng for all 3 difficulties, any% ng+ for all difficulties, allowing any methods that beat the game as fast as possible. Remove 'Pc Variable' from the filters since it will be obsolete since framerate switching will(should) be allowed in any%. Remove save & quit and save & quit+ from the leaderboard altogether since they'll be obsolete if framerate switching is allowed in any%. Change the name of "SW+" to Separate Ways+ to keep it consistent with the other category. Runs shouldn't count as segmented for going to the menu to switch framerates. If saving and quitting causes a large time disparity between RTA and IGT then the leaderboard should be timed based on RTA from now on. Having to retime all of the runs will be an issue, so why not just retime the top 5 or 10 current runs and time all runs in RTA from now on. If someone with a time that isn't in the top 10 wants theirs retimed, they should be able to handle it themselves.
There is no % for the game. Calling it Any% is just a waste of space. And much more confusing.
We are not going to discuss important stuff in SRC anymore so if you want to participate in upcoming discussions, please join the discord and read the announcements channel.