Info Regarding Runs Upon Release
6 years ago
California, USA

So, just a little bit of information about what is currently happening regarding the game for release:

Runs are not being accepted before the 1st of February. This is to allow Moderators to play the game before verifying runs, as to avoid spoilers.

In New Game, DLC and Unlockables are banned. This does not include purely aesthetic changes like costumes and the soundtrack swap. Only items that give players an in-game advantage.

In New Game +, all Unlockables are permitted, whereas advantageous DLC is still banned.

  • For now we've chosen to setup the board in the following way:

  • New Game (Standard)

  • New Game (Hardcore)

  • New Game + (Any difficulty permitted)

Idea behind this is, NG+ is going to be the mode where you run through everything with everything at your disposal. It's a practice of how fast one can perfect movement / aiming, and will be primarily focused on optimization of such rather than ammo/health management.

New Game will be focused around Standard and Hardcore, similar to the original RE2. Standard has far greater depth to the routing / strategy that can take place due to the dynamic difficulty, and will likely require a lot of time put into it to fully optimize that simply won't exist in the likes of NG+. Hard is the game peaked at its absolute highest difficulty at all times, so will require careful play as well as speed to optimize.

We tried to best balance the categories, and this just seemed like the most logical approach to equally balance everything out. You have an equal choice of pure speed (NG+), a balance between speed and difficulty (Standard), and a category that will focus a lot more on being harshly difficult (Hardcore).

For 1st run/2nd run, this will be added, but we just want to play the game to verify how they actually work before adding them. It'll probably be setup similarly to the original RE2, also.

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