From the Rules:
Allowed commands/bindings: -Any bind that is accessible from the menu -sv_player_funnel_into_portals binding (checkbox in the menu) -toggle_duck binding (default controller bind) -cl_showpos 1 -r_drawviewmodel 0 -binds for sensitivity -save/load on one key binding -save, fps_max [fps], load on one key binding -custom named save binds -demo plugin related binds
ent_fire commands in general are not allowed, because they allow you to spawn and do all kind of things. Fizzling Portals is also not a default mechanic in the game.
It was recently discovered that it is possible to set your mouse sensitivity to a value so high that the game considers it infinite, leading to several new glitchy techniques being discovered.
The rules have now been amended to ban these new techniques in both Inbounds No SLA Legacy and Glitchless.