Title I have confirmed that it happens consistently and it's pissing me off. Please help. It's ruined 2 PB's already :(
isach got the same problem recently. I think he fixed it by redownloading the Unpack. I've no idea what causes it.
Yep had the problem in portal elevators just used the map (e02) from the version of my source unpack, so the normal map and it worked. You're playing on normal or Elevators?
It's funny because the escape_02 map is exactly the same as regular escape_02 from the original game OpieOP
I mean the pb's still count, you just have to check when the crosshair disappears and use the time that's on the timer there.
Just because the timer doesn't work properly, doesn't mean the run is dead, it's just annoying to get the actual time without loads.
Yes @PackSciences it's the same version of the map maybe different version of source unpack? Anyway it works ^^
I'll try reinstalling the maps, then Source Unpack if I need to. Thanks for the help :D
I think LiveSplit is the problem here rather than your game files. Make sure you have the right settings in SourceSplit (the autosplitter), deactivate and reactivate SourceSplit and see if that helps, or try reinstalling LiveSplit before you go through the trouble of reinstalling Source Unpack.
@Avetixz : No, the problem was the map not doing crosshair 0 because of Portal Elevators working weirdly for some Source Unpack v2.
It was recently discovered that it is possible to set your mouse sensitivity to a value so high that the game considers it infinite, leading to several new glitchy techniques being discovered.
The rules have now been amended to ban these new techniques in both Inbounds No SLA Legacy and Glitchless.