The NPC RNG update and Speedrunning mod on downpatches and new rules for downpatches
Notizie
/
The NPC RNG update and Speedrunning mod on downpatches and new rules for downpatches
Pubblicato 14 hours ago di

Hi we have a lot for you today, first is a new version of RNG modifier containing a lot of new RNG for many heists as well as a lot of new NPC RNG specfic for speed running, most of these are civ RNG but we have added guard spawns for some heists to make them a bit less punishing to run. We also have client spawns for coop runs finally! Heres the link to the new 1.45 version and the change log will be sent after the annoucement because there is a lot in this version : https://drive.google.com/drive/folders/10oHft63oeMj2AON2GP-Pnj2mEctfOKgb

We also now have Speedrunning mod working for most down patches, all the main downpatches have been checked and it has worked for all of them, along with many of the main SuperBLT's needed for downpatched you can find them all here: https://drive.google.com/drive/folders/1yQeQJCPp5xItcDt67EaWyvWJBcqwGzaB

With speedrunning mod being avaliable on every version we use for running now, it will be mandatory for all runs moving forward to use speedrunning mod and you will no longer need to go to the menu to show you have rng mod installed and the rules will be updated to reflect that. All povs will still be mandatory for these versions in coop though. Below will be all the changes to the new RNG mod version:

The NPC RNG Update:

New All settings: added option to pick the spawn point for each of the client players

All Bank Heist variants including firestarter:

Added Guard Spawn points for Normal and Mayhem and above

Added pathing for mask up slow mo locations for guards

Diamond Store:

Added Manager path past the keypad and towards the entrance

Jewelry Store:

Added option to have mask up slow mo guard in the front or have the guards only spawn in the alley option

First World Bank:

Added guard spawn options for mask up slow mo on Mayhem and above

Lost in Transit:

Added option for a camera to spawn that allows for a parkour route

Dragon Heist:

Added option to pick where the 2 triad members spawn, either in the warehouse or the back alley

The Ukrainian Prisoner:

Added option for Mayhem and above to have the best civilian spawn and path

Breakin' Feds: 

Added options for guard spawns at the start of the heist so it's never an instant fail from being blocked by a guard

Shacklethorne Auction:

Added options for guard spawns at the start of the heist for mask up slow mo/being blocked by a guard leading to an instant fail

The White House:

Added option to only spawn the right hand guard of the 3 that can block the front doors

Added option for the guard that can path to the doors to either path towards them or stay where he spawns

Mountain Master:

Added option for which civs spawn in near the right hand side window

Golden Grin Casino:

Added Gate RNG

Hoxton Revenge:

Added options for guard spawn points in and out of the house

Added option for camera at the front gate

The Diamond:

Added spawn RNG for the front door guard

Added spawn RNG for the keycard civilians

Aftershock:

Added option for upper vans or lower vans RNG

Buluc's Mansion: 

Added Code to allow you to use the best keycard guard path from the last all setting  while still allowing you to control all the other rng independently

The Bomb Dockyard:

Added guard spawn to allow the door rng to work consistently for the locker room and pc building near the right side spawn

Murky Station:

Added option for guard spawn and route so guard spawns and paths away from the meta keycard spawn

Train Heist:

Added spawn and path for the keycard civ to go to train 2

Car Shop: 

Changed the manger option to always be the walking manger

Ukrainian Job:

Added option to have mask up slow mo guard in the front or have the guards only spawn in the alley option

Updated the No Bad Event option to not spawn the containers

Crude Awakening:

Added option to not spawn a cam that could block a jump

Update 47 and below RNG mod Update:

Added spawns for the dumpster asset on shadow raid

Statistiche del gioco
Follower
1,522
Runs
9,304
Giocatori
1,651
Ultime notizie
The NPC RNG update and Speedrunning mod on downpatches and new rules for downpatches

Hi we have a lot for you today, first is a new version of RNG modifier containing a lot of new RNG for many heists as well as a lot of new NPC RNG specfic for speed running, most of these are civ RNG but we have added guard spawns for some heists to make them a bit less punishing to run. We also hav

14 hours ago
Discussioni recenti
Pubblicato 1 year ago
37 risposte
Pubblicato 9 years ago
3 risposte
Pubblicato 1 year ago
4 risposte
Pubblicato 1 year ago
1 risposta