IL Time Tracking
Eliminato
9 years ago
Washington, USA

That's why, in the case of a tie, we use decimal timing for RTA, ESPECIALLY when main series Mario games Don't provide decimals in their time.

California, USA

it'd be cool if we could add a timer like they do in the challenge mode with a hack or something.

anyway i think both arguments have their merits. i think using IGT is fine for now, and has worked alright for the NSMBDS community.

Would one option lead to more submissions? We don't even have a submission for 1-1 any% right now lol.

Washington, USA

I still stand by my argument, but that's why I suggested starting an RTA timer on first input rather than on selecting the level.

NSMB DS has always had a system that's rather strange with IL's and IW's, compared to what has been allowed in every other game (excluding Wii with the recent rule change.)

California, USA

The reason I lean more towards IGT is we barely have any submissions for ILs and i think IGT is a much lower barrier to entry than having to time your run out yourself, especially on things like first input to first frame touching the flag.

MarioManTAW piace questo
Washington, USA

Alright I guess I can agree with that.

What do we do in the case of a tie though?

California, USA

You'll have to share the title or find a better strat

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