Dread's Map
Easier to read the coordinates on this one.
Walkboxes
A collection of maps with the walkable areas painted in.
https://mikes-speedtech.neocities.org/mi2_walkboxes
Schmoovment
An attempt to visualize where Schmoovment can save time and where it slows you down.
https://mikes-speedtech.neocities.org/mi2_schmoovment
Leaderboard Runs Timed in Segments
Which run do I watch to learn how to do part X of the game?
https://mikes-speedtech.neocities.org/m2
The Community Sum of Best run was made based on these times.
DOSBox Configuration
# DOSBox Staging 0.81.0 config for streaming speedruns of Monkey Island 2: LeChuck's revenge on low-end hardware.
# Streaming-friendly window resolution and shader.
[sdl]
windowresolution = 960x720
[render]
glshader = sharp
# Load times are nearly eliminated at 200k cycles. The difference between 100k and 200k is already very small. The 350k I use are basically a placebo. Dynamic core is the most important performance setting.
[cpu]
core = dynamic
cycles = 350000
# Mouse settings are personal preference.
[mouse]
mouse_capture = onstart
mouse_middle_release = true
mouse_sensitivity = 60,50
mouse_raw_input = true
dos_mouse_immediate = true
# Appropriate reverb and chorus presets for PC Speaker audio. Slightly increased audio latency to battle crackling audio during streaming.
[mixer]
blocksize = 1024
prebuffer = 40
crossfeed = off
reverb = tiny
chorus = light
# Disable all the unused parts of the emulation. Only enable PC Speaker audio. Various cutscenes are significantly longer with other audio options (even "none").
[midi]
mididevice = none
mpu401 = none
[sblaster]
sbtype = none
oplmode = none
[gus]
gus = false
[speaker]
pcspeaker = discrete
[joystick]
joysticktype = disabled
[dos]
ems = false
[ethernet]
ne2000 = false
# Adjust volume. PC Speaker audio is very loud.
# Set keyboard repeat rate as high as necessary and repeat delay as low as possible. rate=21 is 11 characters per second, which is enough to get an input every game frame while you hold down a key. Requires the MODE.COM program, which used to come with MS-DOS. Just get the FreeDOS version.
# Autotype the enter input after 1 second. This picks the copy protection prompt that we want. Then autotype in the code after 0.8s for convenience.
# Launch the game with the "i" parameter to enable PC Speaker audio.
[autoexec]
mixer pcspeaker 15
mount c "/PATH/TO/GAME/"
c:
mode con rate=21 delay=1
autotype -w 1 -p 0.1 enter , , , , , , , , 2 5 3 1
monkey2.exe i
Monocle RNG Manipulation
On DOSBox, to guarantee the fastest monocle drop, press Esc on the fifth set of symbols during the Copy Protection prompt. Duck foot and pig feet. 25 31. You can pause the game repeatedly to easily select the correct symbols and then hold Esc to unpause. You still need to stop Guybrush as early as possible after entering Wally's place to make this work.
LeChuck Delay Tactics
A short explanation.
https://rentry.co/ouahm
I recommend watching LeoLitz's explanation of LeChuck's AI first:
Japanese Version
All the info you need to run the Japanese version, if you can't read Japanese:
Library
Groveling
One correct answer is missing, because I ran out of patience.
Bone Puzzle
頭 Rib 足 -- Hip Arm Head -- Rib Leg Hip -- Arm Head Rib
オシリ Arm 頭 -- Leg Hip Arm -- Head Rib Leg -- Arm Head Rib
足 Head オシリ -- Rib Arm Head -- Leg Hip Arm -- Head Rib Hip
腕 Head あばら -- Leg Hip Arm -- Head Rib Hip -- Leg Head Hip
頭 Rib オシリ -- Arm Head Rib -- Leg Hip Arm -- Head Rib Hip
あばら Leg オシリ -- Head Rib Leg -- Arm Head Rib -- Leg Hip Arm
足 Hip 腕 -- Rib Leg Hip -- Head Rib Leg -- Arm Head Rib
あばら Arm 頭 -- Leg Hip Arm -- Rib Leg Hip -- Head Rib Leg
- 頭 - head
- 腕 - arm
- あばら - rib
- オシリ - hip
- 足 - leg
Dialog Inputs
I mapped all of this out when I was making the TAS, so might as well put it on here. It's probably mostly useful to double-check if you're using the correct answers or if there is an Esc skip in the middle of some dialog. Some left overs from old routes in here, too.
. dotskip
e Esc skip
_ 1 frame pause (0.1s)
___ long pause (>0.5s)
Part I
MoLMF: Bucket
. 1 . _ _ _ . . _ . _ . _ _ _
Barkeeper: Largo
___ e _ 1 . _ _ _ _ . . . _ e
Mad Marty
e . _
Voodoo Lady: Largo
e 2 . _ _ _ _
e 2 . _ _ _ _
e 2 . _ _ _ _
e 2 . _ _ _ _
e . 1 . _ _ _ _
e ___
. 1 . _ _ _ _
e ___
. 1 . _ _ _ _
e ___
. 1 . _ _ _ _
e ___ e .
Barkeeper: Job
___ e _ 1 . _ _ _ _
e _ _ e _ _ 1 . _ _ _
e e
Captain Dread: Monocle
e ___
. 1 . _ _ _ _
e . . _ e e e _ e _ _
Part II, Phatt Island 1
Captain Dread: Traveling
e 1 . _ _ _ e
Roulette 1
___ e . . _ . _ . . . _ e
Librarian
1 . ___ . ___
. _ _ . _ . 1 . _ _ _
. 2 . _ _ _
. _ . 1 . ___
. 1 . ___
. 1 . ___
. 1 . ___
. 1 . ___ . _ . _ . _ _ _
. _ . _ . 1 . _ _ _
e . _ _ _ _
. 1 . _ _ _
e . _ _ _ _
. 1 . _ _ _ . _ _
Back Alley
___ e _ . _ . _ . ___ . _ . e
. ___
. _ 1 _ . _ . _ . _ _ . _ . ? . _ _ _
. _ . _ . _ . ? . _ _ _
. _ . _ . ? . _ _ _
. _ . 1 . _ _ _ . _ . _ . _ . ___
Roulette 2
___ e e
_ . _ . 1 . ___ . . _ . _ . ___
. . ? . _ _ _
e _ . _ . _ . ___ . _ _ _ . _ . _ _ _ . _ . _ _ _
. . 2 . _ _ _ . ___ . _ .
Part II, Booty Island 1
Booty Island Boutique: Saw
. _ e 1 . ___ . _ _
Booty Island Boutique: Horn
. _ e 1 . _ _ _ . ___ . _ _ _ _ _ . _ _
Small Building
e _ _
. 1 . _ _ _
e 1 . _ _ _
e . 1 . _ _ _
e e
Elaine
e ? . _ _
. ? . ___
. ? . ___
. ? . ___
e
Part II, Short Scabb & Phatt Visits
Barkeeper: Drinks
___ e e _ 1 . _ _ _ _
. _ e . 1 . _ _ _ _
e . . 1 . _ _ _ _
. _ e 1 . _ _ _ _ . . _ . _ . . _ . _ . _ _ . ___
e _ _ 1 . _ _ _ _
. 3 . _ _ _ _ . . _ . _ . _ . _ _ . ___
3 . _ _ _ _
Fisherman: Bet
. _ . . 2 . _ _ _
. . 2 . _ _ _
. _ . 3 . _ _ _ . ___
. 3 . ___ . ___
. 1 . ___
. . . 1 . _ _ _
. _ . 1 . _ _ _ . . ___ . _ . _ . _ . _
Fisherman: Fish
_ _ . _ _ e _ _ _
Part II, Booty Island 2
Stan: Coffin
e 1 . _ _ _
e ___
Stan: Tissue
. . _ . _ _ _ _ _ . .
Spitting Contest
e 4 _ e
Treehouse Cutscene
. ___
e _ _ e _ _ _ _
e e . ___
. _ _ e
Booty Island Boutique: Sign
. _ e . _ . _ 1 . ___ . _ _
Booty Island Boutique: Plaque
e 1 . _ _ _
e 1 . _ _ _
. . 1 . _ _ _
e ___
Kate: Leaflet, Hire
2 ___ . _ _ _ . _ _ _ _ _
. . _ 3 . _ _ _
. _ . . _ . 2 . ___
. _ . _ . 1 . _ _ _ . _ . _
Kate: At Sea
_ . . 2 . _ _ _ _ _ . _ .
Booty Island Boutique: Mirror
. _ e 1 . ___ . _ _
Booty Island Boutique: Monkey Head
e
Part II, Phatt Island 2
Phatt Mansion Guard
. 1 . _ _ _
. 2 . _ _ _ . _ . ___
Rum
___ e . _ e
dotskip the three lines he says while preparing
Esc "I hate having to waste it."
dotskip "All gone." (if you don't skip this one, you have more time to use near-grog with mug)
dotskip "You drink first."
dotskip "Now it's your turn."
Part II, Scabb Island
Voodoo Lady: Ash-2-Life
. ___
e 1 . _ _ _ e e . ___
Rapp 1
e ___
e 2 . _ _ _
e 2 . _ _ _
e ___
Rapp 2
e ___
e 2 . _ _ _ _
. _ . _ e ___
Voodoo Lady: Juju Bag
___ e 1 . _ _ _ _
e . ___
Part III
LeChuck in Fortress: Capture
___ e ___
e e . _ e
LeChuck in Fortress: Escape
___ . . . . _ _ _ _ . . _ _ _ . . _ . _ . _ . _ . _ . _
Part IV
LeChuck in the tunnels: Arrival
_ _ _ . ___
. _ . 3 . _ _ _
. _ _ 3 . _ _ _
. . 1 . _ _ _ . . _ _ _ _ _
. _ . _ . . _ . . . _ . _ . _ . 1 . _ _ _ . ___
1 . _ . _ . _ . _ . ___
1 . _ . ___
all dotskips from here
Finale
___ . ___
. . . . 3 . ___
. _ . _ . _ . _ . _ . . . . . 4 . ___ . . . ___
. . _ . 1 . _ _ _
. 1 . _ _ _
. _ . 1 . _ _ _ . . ___ . . _ _ _ . _ _ . ___
2 . _ _ _
. _ . _ . 2 _ . _ . _ . . _ . [any]
Attention Monkey Island 2 Speedrunners!
It has been a long time coming, but we are finally making updates to the Monkey Island 2 leaderboards. As we have learned more about the how the game works and as ScummVM (the tool used by most runners to play the game) has been getting updated, it was becomi