NG First Ending Route
Guide
/
NG First Ending Route
Aggiornato 8 years ago di Valyssa0

https://docs.google.com/document/d/1k5myw3MOG_pt2mD5r536gM9dQQ-SYP6IPgcKEh4-rfI/edit

These are my notes for the run that only include the bare essentials. Later on, I will make a version that goes into detail. For now, you'll have to watch a run to figure out where to go and what to do (which I highly recommend you'd do anyway).

Currently the route only says how many soldiers to fulton per mission, and that's because it doesn't matter a ton which ones you get so there's some personal preference involved. Usually going for anyone who's directly in your way will get you very close to that number, so there will be a few left for you to choose. Whether you want to get the guy who takes 2.5 seconds to get, or the one who takes 3 seconds to get but is easier to knock out, is up to you.

All the staff you acquire throughout the run have pretty consistent stats, but they do vary a bit. WIth this route you should always have more than enough staff to develop the C Gustav before Cocoon. In theory you could get less, but then you risk it not being developped quickly enough despite meeting its requirements.

Hopefully this will help more people get into speedrunning this game.

Statistiche del gioco
Follower
140
Runs
1,417
Giocatori
48
Ultime notizie
Emulator follow up rules.

With the finalization of a collection of polls in the MGSR discord community, we have decided that, in preparation for the allowance of emulators, and the potential release of a Master Collection 2, the boards have gained a systems subcategory that allows for the separation of HDC, MC2, and Emulator

7 months ago
Discussioni recenti
Pubblicato 7 months ago
3 risposte
Pubblicato 5 months ago
6 risposte
Pubblicato 1 year ago
3 risposte
Pubblicato 6 years ago
3 risposte
Pubblicato 8 years ago
9 risposte
Pubblicato 9 years ago
5 risposte