IL IGT Runs?
2 years ago
California, USA

Any difficulty, no bloodright missions (for obvious reasons), using IGT for calculation. We have this in Mech 2 as well except we use medium difficulty for those. I think it's a fun way to practice this game and still compete for the fastest time. The only problems would be the trials since hitting F12 at the end doesn't really apply, plus trial 3 can be skipped entirely, so you'd probably have to be in the middle of the campaign to accurately time it. Here's an example:

Modificato da l'autore 2 years ago
California, USA

Not a bad idea. I didn't set it up originally because I was the only one and wasn't interested at the time. I didn't have any finished saves still so did the first couple missions and noticed something weird. When I go to Launch Old Mission and start with Trial on Alshain it forces me into a Grizzly, without the ability to change mech. And then when I try to resume the campaign I'm stuck in a Grizzly. My guess is that it's inheriting your current mechlab state (can change chassis or not), giving you the default for the mission, and then it carries forward for the same reason your starmate carries forward across saves. So we'll want to make a note of that.

As for the trials, we could either do RTA for all missions and don't bother with an IL for Trial 3, or we could do IGT and then the three trials don't match the full run; instead it's how fast can you kill all three.

ProxInDaBox piace questo
California, USA

We could do that for the trials, but the first one technically succeeds after taking out the first mech. The first 2 are also early game, so the player can still grind with relative ease. The third just seems weird since it can just be skipped. Idk, it's up to you whether or not you want to do a run of trial 3 or not

California, USA

Yeah, I think I'll set up the IL boards (probably tomorrow) and have them go by IGT, using the F12 method, so you have to kill all three mechs in the two promotion trials. Like you said, from a practice standpoint trial 1 is the very first, so you don't need the IL for practice, and the third one isn't even used in the full run.

California, USA

IL boards are now up.

California, USA

Nice! Also, the first two trials can work with a normal campaign run since they're right at the beginning, so we could go by the first mech time, but idk if people would be willing to play the first couple of missions before attempting trial 2. Either way, I'm ok with it

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