New speedrun category 0 eye ssg
3 years ago
West Yorkshire, England

So i had an idea of a new speedrun category called 0 eye ssg. it would be the same as ssg but the end portal(or the one you enter the end with) has 0 naturally spawned eyes. i think this would be a good combination of ssg and rsg since you would use rsg strats. is there any problems with it? and how would it become a category

Alivingcreatur, Dynastie e 7 Altri ti piace questo
United States

interesting

Zruler6, Hanabi e 3 Altri ti piace questo
Basque Country

so revive needing to get ender eyes for the set seed categories actualy has logic, right now 1.9+ ssg is with a full eyes seed so idk

Modificato da l'autore 3 years ago
Zruler6 e Arctixe ti piace questo
Denmark

i think its cool cause i have already done something like this in 1.14.4 on an island

G1bnick e Arctixe ti piace questo
Cambridgeshire, England

this is what i used to do to get good at Speedrunning i love the idea of a separate category for this

Lithuania

I think this is in category extensions extensions suggestions on the google doc for it.

United Kingdom

I got an idea how about 12 eye SSG since there's 1 in a trillion chance and if someone got it verified that'll be scary and it'll probably take 200+ years

im confused what?

Statistiche del gioco
Follower
41,138
Runs
21,389
Giocatori
7,643
Ultime notizie
StandardSettings & AntiResourceReload

Updated Legal Mods:

• AntiResourceReload 4.0.2 for 1.14-1.15.2 is now allowed, which fixes a crash when loading the mod outside of a development environment.

• StandardSettings 1.2.3 for 1.14-1.19.2 is now allowed. This update adds an f3PauseOnWorldLoad option that, when enabled and pauseO

2 months ago
Discussioni recenti
Pubblicato 1 day ago
798 risposte
Pubblicato 7 days ago
1 risposta
Pubblicato 14 days ago
1 risposta