New category idea. Goal is to get 100,000 denars as fast as possible if that proves to hard it could also be 10,000 or 20,000 but i think it should be 100,000 denars because i find it really easy to get 10,000. Anyone else down to run this.
Name of the category could be Gold% or Denars% or Rich% or anything else if it sounds better or fits better
Tournaments/tax collection missions that you get at the feasts I imagine with a pinch of trading thrown in while moving between the tournaments.
The amount of money can be increased to counter act something as easy as that. Also i believe that tournaments dont even get you that much money also the strategy i was thinking of was joining a faction and plundering villages and selling the goods, but to say it again you could make it any amount to set the difficulty say if 100,000 is to easy we can make it 200,000
Betting on yourself in each round of the tournament and winning it nets around 4180 denars... Looting a village earns about 4-5k, but you also have to deal with the time looting it and then going and selling all the goods efficiently. Tax missions collect you between 2-8k depending on the town in question and RNG... So tournaments/feasts and tax collection would be the quickest way while buying things like iron and selling them when a tournament is in a favourable town. Looting villages would also put you offside with a faction and require you to fight on occasion while tournament hopping would be easy enough to do alone/with a token force to scare looters. Overall I don't like the idea as I like the current categories which all have screens to tell you exactly when the goal has been accomplished.
Well i did think of another category which i dont have a good name for but its doing the merchants quest as fast as possible which does have a noticeable end to the run which would be when you are done fighting the group of bandits inside the city and go inside the merchants house and once you finish the conversation run ends.