๐ญ๐ก๐ข๐ฌ ๐ซ๐จ๐ฎ๐ญ๐ ๐ฎ๐ฌ๐๐ฌ ๐๐ฑ๐ฉ๐ฅ๐จ๐ข๐ญ๐ฌ ๐๐๐ง๐ง๐๐ ๐ข๐ง ๐ญ๐ก๐ ๐๐ง๐ฒ% ๐ง๐ฆ๐ ๐๐๐ญ๐๐ ๐จ๐ซ๐ฒ! [double/multi-jumping] ๐ฏ๐ฎ๐จ ๐ณ๐ถ๐ฏ๐ด ๐ด๐ถ๐ฃ๐ฎ๐ช๐ต๐ต๐ฆ๐ฅ ๐ถ๐ด๐ช๐ฏ๐จ ๐ต๐ฉ๐ฆ ๐ฆ๐น๐ฑ๐ญ๐ฐ๐ช๐ต๐ด ๐ถ๐ด๐ฆ๐ฅ ๐ช๐ฏ ๐ต๐ฉ๐ช๐ด ๐ณ๐ฐ๐ถ๐ต๐ฆ ๐ธ๐ช๐ญ๐ญ ๐ฃ๐ฆ ๐ฎ๐ฐ๐ท๐ฆ๐ฅ ๐ฐ๐ท๐ฆ๐ณ ๐ต๐ฐ ๐ต๐ฉ๐ฆ ๐ข๐ฏ๐บ% ๐จ๐ญ๐ช๐ต๐ค๐ฉ๐ฆ๐ฅ ๐ญ๐ฆ๐ข๐ฅ๐ฆ๐ณ๐ฃ๐ฐ๐ข๐ณ๐ฅ๐ด.
this route uses a relatively precise double-jump in order to slide up a steep slope, passing through a missing ceiling tile and into an out of bounds area, from which the loading zone for level 2 is a short jump away.
๐ฌ๐ญ๐๐ฉ๐ฌ: โฃ navigate level 1 as usual, up until the point where you pass the heap of wreckage in the corridor with party balloons. since this is a glitched run, remember to double-jump up staircases to avoid landing on downward slopes, saving additional time.
โฃ double-jump up the sloped surface on the back of the wreckage, landing on a thin ledge above the metal sheet. there are many ways to make this jump - however, the most consistent method i have found is to run perpendicular to the surface, double-jumping as close to the slope as possible, aiming just to the right of the corner on the cutout, before snaking a little to the left to land on top of the metal sheet.
โฃ turn around and use the pipe to get up and out of bounds to the right. most of both the metal sheet you're standing on and the pipe you want to jump to count as slippery surfaces, so you may need to wiggle around a bit to find solid ground to move from.
โฃ jump on the spot in order to activate the level 2 loading zone. i'm not actually sure where this loading zone starts and ends, so adjust where you aim to land from the pipe jump according to wherever you find this jump to work most consistently.
๐๐๐๐๐๐๐๐๐๐ ๐๐๐๐๐: โข you can come incredibly close to making this jump with a single jump, which would potentially make it usable in an any% nmg run. that being said, going out of bounds itself may be considered a glitch in some cases, so i'd get a second opinion before submitting anything. either way, i haven't managed to make the jump yet, although it's almost certainly doable with some patience.
๐๐๐ฆ๐จ ๐ฏ๐ข๐๐๐จ:
๐จ๐ซ๐ข๐ ๐ข๐ง๐๐ฅ๐ฅ๐ฒ ๐๐ข๐ฌ๐๐จ๐ฏ๐๐ซ๐๐ ๐๐ฒ ๐ ๐ฅ๐ข๐ญ๐๐ก๐ฆ๐๐ฌ๐ญ๐๐ซ [๐.๐๐]: