Platform specific rules
1 day ago
Germany
Mellowa
She/Her, They/Them
1 day ago

currently platform specific rules (aka "Category rules") for Snes and Genesis (and likely more) sate:

*Will add new categories for all systems since they are all different slightly in game play and such. Please see game forums for more information.

Complete all levels, whether it be 60, 100, 116, 125, or 180 levels. For the PC and GBC color versions, only the first 116 levels are required. The remaining levels are listed under the "Oh No! More Lemmings" page.

Timer starts when input is used to start first level from the pre-game info screen. Timer ends the frame when "OUT #" reaches 0 on successful run of last level (Or, in the instance of escaping the level to complete levels quicker, the first frame that the level turns completely black on fade out given a success. Each level has a time limit. Subtract your remaining time from the time limit, and add up all numbers for levels in run for in-game time.

Please check Platform Specific Rules as well.

This should be in game rules, however these dont seem to even exist currently.

Another big issue with rules in this game at the moment is that it doesnt specificfy the level of accuracy needed of the emulator.

Examples: Snes and Genesis doesnt specify that you need high accuracy emulation if playing on emulator.

Amiga doesnt require a hight accuracy emulator, as can be seen by runs by me using a absurdly speced out amiga emulation that saves up to 10 seconds per loading screen.

I'd feel like it could get people confused on why snes seems to run normaly, and than amiga runs completly unrealisticly without explaining that only some platforms need this level of accuracy. The issue with Categories not having their actually correct rules is also a problem that will definetly have people confused.

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