How to make verifying runs easier and quicker for the moderators.
Aggiornato xe
di - Try to get a convenient angle of you hitting the winpad, in order for us to be able to see the exact frame which you hit the winpad. Say for example, you were speedrunning ToAST, looking straight up would make it really hard for us to be able to figure out the exact frame. But if you were looking down, nothing would be blocking us from being able to see the exact frame where you hit the winpad.
- Make sure to add an extra "0" to the end of your milliseconds timer, so it's correctly formatted. This is a smaller thing, but it makes a difference to the amount of time it takes to verify runs.
- Make sure to fill in the "In-game time" category, preferrably only the in-game time category. The leaderboards are based on in-game time, so if you submit it with only real time, your run will automatically be placed on the bottom of the leaderboards.
RULES UPDATE!
Now that Roblox has added the option to change your FPS cap in the settings, speedrunning up to 240 FPS is now Allowed. Yippee !
To Be Clear: Memory writing below 60 FPS for things like lag clips is still not allowed cause that takes external software
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