Hey guys,
I'm a pretty new runner on BeamNG, having submitted my first couple scenario runs last week. I was starting to attempt Corridor last night without looking at any runs on the leaderboard and I just couldn't get close. After looking at the runs on here, it's seems within the past few updates, the truck starts moving 5-8 seconds later than it had previously, leaving the current runs untouchable. Either that or my game is broken! Can anyone confirm? Are those runs obsolete now?
Thanks for reading, happy running!
I have to agree, many of the AI scenarios are different compared to previous versions of the game.
The AI has been behaving strangely since the newest update(v0.17-v0.17.1) of BeamNG when they added traffic AI. It seems AI in the scenarios will try any available path without prioritizing correctly based on the location of the player. So as of currently, the AI makes the current WR or anywhere near it for Corridor unobtainable.
Related to this, I've been hesitant to both remove/add any new runs that heavily rely on this broken AI behavior in case the devs end up fixing it in the next update. Since it does seems to be broken for nearly every scenario like this in the game's current state. I've rejected runs for other scenarios where the AI doesn't behave at all like how the scenario designer intended, by either reversing at the start towards the player or becoming stuck before the scripting triggers the AI to even begin moving.
If anyone has other input to give on this, let me know below.
In the AI's current state, I wouldn't mind not running them and waiting for a fix. I'm just not sure if its anywhere near the top of the dev's list right now.
Hey I'm replying from 5 months later and just posted a sub-30 time so it is doable now. Guess the AI was tweaked.
Scenarios:
- "Drift Exhibition", "Manji Mountain" and "Slithery Drift (Short)" runs have been archived (drift scoring system changed)
- "Autobello Piccolina Showcase" runs have been archived (map changed)
- "Platform Jump" runs have been archived (config changed)
- "T