New speedrun strategy?
Today I found out that pausing and unpausing can be used to play the game one frame at a time, essentially allowing you to do a TAS without needing to modify the project in any way.
Should this strategy be allowed?
CuteRabbit piace questo
are you sure that's a bright idea? that takes ages and it's probably inconsistent.
CuteRabbit e kanuburgetz ti piace questo
The TAS does take a while to make, but if you can find out the right combinations of inputs you can make really fast runs. Also, it’s pretty consistent to unpause for just one frame
Modificato da l'autore
CuteRabbit piace questo
I guess it's up to you to be honest. I don't think anyone would want to spend their time looking through frames of inputs and mark them down with a piece of paper, and it's easy to mess up. If you can do it, whatever.
Giocate recenti
Livello: Level 2 - Slick Climb
Livello: Level 1 - Birth of Legends
Livello: Level 3 - Keymaster
Livello: Level 2 - Slick Climb
Livello: Level 7 - Smashing Tunnel
Moderatori